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https://github.com/rwth-acis/mazevr-hallolens

Virtual Reality mit der HTC Vive anfangend mit der Aufgabe 3.3
https://github.com/rwth-acis/mazevr-hallolens

game unity vive

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Virtual Reality mit der HTC Vive anfangend mit der Aufgabe 3.3

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# HTC Vive Application for Mixed Reality Lab WS19/20
Further development of the [TiltMaze](https://github.com/rwth-acis/TiltMaze-Hallolens) game for HTC Vive experience
## Prerequisites
* [Unity 2018.4.13](https://unity3d.com/get-unity/download/archive)
* [Visual Studio Community 2017](https://visualstudio.microsoft.com/vs/older-downloads/)
## Installation/Setup instructions
### Needed modules for Unity :
- MonoDevelop/Unity Debugger
- Windows Store .NET Scripting Backend
- Windows Store IL2CPP Scripting Backend
### Needed workloads for Visual Studio Community :
- .NET desktop development
- Desktop development with C++
- Universal Windows Platform development
- Game development with Unity (deselect Unity Editor)
## Deployment
- Clone/Download MazeVR-Hallolens Unity project folder
- Open project with Unity
- Make sure VR-Support is turned on in the player settings
- Build using standard settings for Windows devices
- Open the application file and run the application on a Windows machine while Vive is connected to it
## Resources Used
- Unity 2018.4.13
- Microsoft Mixed Reality Toolkit v2.1.0 [Link](https://github.com/microsoft/MixedRealityToolkit-Unity/releases/tag/v2.1.0)
- Visual Studio Community 2017
- "TiltMazeVR" unitypackage given by Mixed Reality Lab Team
## Authors
Steven Zambrano

Danylo Bekhter