https://github.com/rxn7/minesweeper
Minesweeper game written in C++ using SFML for rendering
https://github.com/rxn7/minesweeper
cpp game minesweeper sfml
Last synced: about 1 year ago
JSON representation
Minesweeper game written in C++ using SFML for rendering
- Host: GitHub
- URL: https://github.com/rxn7/minesweeper
- Owner: rxn7
- Created: 2024-01-20T02:28:51.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-01-22T13:44:48.000Z (over 2 years ago)
- Last Synced: 2025-03-02T10:42:05.554Z (over 1 year ago)
- Topics: cpp, game, minesweeper, sfml
- Language: C++
- Homepage: https://maciejniziolek.xyz/#/project/minesweeper
- Size: 2.07 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Minesweeper


# Building
Run `./conf.sh` first to configure cmake.
Then run `./run.sh ` to compile and run the project.
# Usage
You can run the project with following flags:
- `-w ` - set the width of grid (`-w 30` is the default.)
- `-h ` - set the width of grid (`-h 16` is the default.)
- `-m ` - set the amount of mines on the grid (`-m 99` is the default.)
# Credits
[@DrErizo](https://www.github.com/drerizo) helped me with audio and textures :thumbsup: