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https://github.com/ryanfleck/miscreant-client

Networked Godot experiment for Web, Android, OSX, and Windows.
https://github.com/ryanfleck/miscreant-client

godot multiplayer

Last synced: 10 days ago
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Networked Godot experiment for Web, Android, OSX, and Windows.

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# Miscreant

A small game to test if I can make a simple networked game. _Supports all 2D build targets!_

Corresponding backend is


## 0.0.2 Release Notes

Simple GUI created, players can all connect and chat.

![](/readme/pic-0.0.2.png)

## Iteration 2 Notes (0.0.1 Release)

Basic websocket backend deployed and working on Heroku. Hooray!

Frontend has no graphics at the moment, but a game on top of this network layer will be implemented soon.


## Iteration 1 Notes

TCP backend worked fine locally but could not be deployed to Heroku.