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https://github.com/ryohey/gmspack
Extract the data.win file produced by Game Maker Studio
https://github.com/ryohey/gmspack
Last synced: about 1 month ago
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Extract the data.win file produced by Game Maker Studio
- Host: GitHub
- URL: https://github.com/ryohey/gmspack
- Owner: ryohey
- License: mit
- Created: 2016-06-13T07:08:41.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2018-11-01T13:45:11.000Z (about 6 years ago)
- Last Synced: 2024-05-01T23:42:57.917Z (7 months ago)
- Language: C
- Size: 9.77 KB
- Stars: 17
- Watchers: 4
- Forks: 3
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# gmspack
Extract the data.win file produced by Game Maker Studio
This program is mainly porting from [UndertaleTools](https://github.com/AlexWaveDiver/UndertaleTools).
I using data structures described in [Altar.NET](https://gitlab.com/PoroCYon/Altar.NET/) and Mirrawrs## Motivation
- I want to modify the data.win file especially to apply translation to Undertale on Mac OS X.
- plain C, less library dependencies, short code for the code portability.## Compile and Run
```bash
gcc -std=c99 main.c; ./a.out -e data.win
```## Task
- Packing (especially replacement for texts and textures)
- Support GMX files (currently some data export as csv)## Contribution
I want you to contribute to gmspack.