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https://github.com/rzcoder/data-struct

Convert between JS object and Node.js buffer
https://github.com/rzcoder/data-struct

Last synced: 30 days ago
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Convert between JS object and Node.js buffer

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README

        

# Data structure

Convert between JS object and Node.js buffer with rigidly predetermined scheme.

## Installing

```shell
npm install data-struct
```

## Usage

`require("data-struct")` exports just 3 namespaces:

* `DataTypes` – dictonary of supported types:
* **boolean** – 1 byte
* **int8** – 1 byte
* **uint8** – 1 byte
* **int16** – 2 bytes
* **uint16** – 2 bytes
* **int32** – 4 bytes
* **uint32** – 4 bytes
* **float** – 4 bytes
* **double** – 8 bytes
* **string** – 2 bytes header + string bytes length (max length: 65535 bytes, **not string length!**)
* **shortBuffer** – 2 bytes header + buffer length (max length: 65535 bytes)
* **buffer** – 4 bytes header + buffer length (max length 4294967295 bytes)
* `DataReader(buffer, scheme)` – buffer -> object function.
* `DataWriter(object, scheme)` – object -> buffer function.

## Example

```javascript

var DataTypes = require("data-struct").DataTypes;
var DataReader = require("data-struct").DataReader;
var DataWriter = require("data-struct").DataWriter;

var hero = {
id: 9,
name: 'CirnoBaka',
hp: 146,
skills: [
{
id: 34,
description: 'freezing frogs'
},
{
id: 16,
description: 'perfect math'
}
],
playable: false,
experience: 99999999,
position: {
x: 2,
y: 3
}
};

var heroScheme = {
id: DataTypes.uint32,
name: DataTypes.string,
hp: DataTypes.int16,
skills: [{
id: DataTypes.uint16,
description: DataTypes.string
}],
playable: DataTypes.boolean,
experience: DataTypes.uint32,
position: {
x: DataTypes.uint16,
y: DataTypes.uint16
}
};

var heroBuf = DataWriter(hero, heroScheme);
var heroClone = DataReader(heroBuf, heroScheme);

//nested arrays
var map = [
[0,1,0,0,1,1,1,1],
[1,1,0,0,0,1,1,1],
[1,1,0,0,0,0,1,1],
[1,1,1,1,0,0,1,1],
[0,1,1,0,0,0,1,1],
[0,0,0,0,0,1,1,1],
[0,0,0,0,1,1,1,1]
];

var mapScheme = [[DataTypes.uint8]];

var mapBuf = DataWriter(map, mapScheme);
var mapClone = DataReader(mapBuf, mapScheme);
```

## License

MIT