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https://github.com/sacristan/ahhnoldio

Simple Safe Performant Minimalistic SaveFile API for Unity
https://github.com/sacristan/ahhnoldio

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Simple Safe Performant Minimalistic SaveFile API for Unity

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README

        

# What is this?
Simple Safe Performant Minimalistic SaveFile API for Unity

# How it works
* Packer packs / unpacks data to/from a binary OR JSON file
* Saved data is hashed and hash info added to file
* When loading file its possible to check whether data hash matches the one saved - to avoid edited save files (fe using any hex editor)
* SaveFile versions packed / unpacked automatically
* Smaller save file sizes

# How to add to Your project
* Open Unity package manager
* Add package from Git URL
* Paste link `https://github.com/Sacristan/AhhnoldIO.git`

# What save types are supported:
* Binary file via Binary Writer / Reader
* JSON Serialization

# How to use?
* Import Example and check it out :)

# Used in games:
* Gorytale: `https://store.steampowered.com/app/973850/Gorytale/`
* MineClone: `https://www.crazygames.com/game/mine-clone`
* Shave & Stuff: `https://www.meta.com/experiences/7532973430077887/`
* Pets & Stuff: `https://www.meta.com/experiences/7818625474831202/`
* Zombie Cleanup Service: `https://www.meta.com/experiences/4571033812974975/`

# Collaboration?
Yes!