https://github.com/saeid/gdtextslot
Simple component for code input texts and character / digits slots
https://github.com/saeid/gdtextslot
code ios placeholder storyboard swift4
Last synced: 3 months ago
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Simple component for code input texts and character / digits slots
- Host: GitHub
- URL: https://github.com/saeid/gdtextslot
- Owner: saeid
- License: mit
- Created: 2018-02-21T11:18:41.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2020-04-19T10:51:39.000Z (over 5 years ago)
- Last Synced: 2025-07-17T16:36:04.817Z (4 months ago)
- Topics: code, ios, placeholder, storyboard, swift4
- Language: Swift
- Homepage:
- Size: 16.6 KB
- Stars: 7
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# GDTextSlot
A customizable control for code/text input. Easy setup with Storyboard and attributes inspector or Code.

------
------
### Requirments
- Xcode 9+
- Swift 5
- iOS 9+
-----
# Installation
## Manual
drag `GDTextSlot.swift` to your project!
## Cocoapods
```
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '9.0'
use_frameworks!
target '' do
pod 'GDTextSlot'
end
```
pod install
# Usage
## Code
```swift
let frame = CGRect(x: 0, y: 0, width: 300, height: 60)
let slotView = GDTextSlot(frame: frame)
slotView.delegate = self
view.addSubview(slotView)
```
Set Properties
```swift
// Automatically activate text slot and show keyboard
// Or it will be activated when it's tapped
slotView.becomeFirstResponder()
// Set keyboard type -- Default is .numberPad
slotView.keyboard = .default
// Set number of slots -- Default is 4
slotView.numberOfSlots = 6
// Set space between slots -- Default is 50
slotView.baseWidth = 40
// Set text slot placeholder. Default is ___
slotView.placeholder = *
// Set custom font for the text
slotView.textFont = UIFont
```
Conform to `GDTextSlotDelegate`
```swift
func onTextEntered(_ slotView: GDTextSlot, _ finalText: String){
print(finalText)
}
```
## Storyboard
1) Add a `UIView` and set its custom class to `GDTextSlot`
2) Set attributes with `Attributes inspector`
Run!