https://github.com/saggre/raymarch
Raymarching in Unity
https://github.com/saggre/raymarch
geometry raymarching shaders unity unity3d
Last synced: about 2 months ago
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Raymarching in Unity
- Host: GitHub
- URL: https://github.com/saggre/raymarch
- Owner: Saggre
- Created: 2020-05-13T12:44:34.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2020-05-20T11:22:19.000Z (about 6 years ago)
- Last Synced: 2025-07-03T01:34:52.038Z (12 months ago)
- Topics: geometry, raymarching, shaders, unity, unity3d
- Language: C#
- Homepage:
- Size: 44.9 KB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Raymarch
WIP
Raymarching in Unity, where all raymarched objects are also inspector objects, and can be combined with raymarch groups to create blended geometry among other things.
