https://github.com/salihkkus/knife-hit-game
Knife Hit is a simple yet addictive Unity game where the player tries to throw knives at a rotating circle without hitting other knives.
https://github.com/salihkkus/knife-hit-game
2d-game game knifehit unity
Last synced: over 1 year ago
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Knife Hit is a simple yet addictive Unity game where the player tries to throw knives at a rotating circle without hitting other knives.
- Host: GitHub
- URL: https://github.com/salihkkus/knife-hit-game
- Owner: salihkkus
- Created: 2025-02-15T16:07:53.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-02-22T22:02:17.000Z (over 1 year ago)
- Last Synced: 2025-02-22T23:18:43.596Z (over 1 year ago)
- Topics: 2d-game, game, knifehit, unity
- Language: ShaderLab
- Homepage:
- Size: 4.85 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Knife Hit
## ✨ Project Description
Knife Hit is a simple yet addictive Unity game where the player tries to throw knives at a rotating circle without hitting other knives.
## 📸 Screenshots


## ⚙️ Features
- Knife throwing mechanic towards a rotating circle
- Collision detection and failure scenarios
- Level progression with increasing difficulty
- Simple and smooth user interface
- Mobile-friendly controls
## 💪 How to Install?
1. **Download Unity**: Install the appropriate version via [Unity Hub](https://unity.com/download).
2. **Clone the Project:**
```sh
git clone https://github.com/salihkkus/Knife-Hit-Game.git
```
3. **Open with Unity:** Launch Unity and select "Open Project" to choose the cloned folder.
4. **Run the Game:** Click the "Play" button in Unity to test the game.
## 🛠 Technologies Used
- **Unity**: *2022.3.16f1*
- **C#**: For game mechanics and scripting
- **Physics Engine**: For collision detection
## ✍️ Contributing
If you want to contribute, please follow these steps:
1. **Fork** the repository.
2. Create a **new branch** for your feature.
3. Make changes and **commit** them.
4. Submit a **pull request**.
## 📜 License
This project is open-source and distributed under the MIT License.