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https://github.com/salmmanfred/ccdb-script

A light language for rust when you want your game or project to easily be moddable.
https://github.com/salmmanfred/ccdb-script

emb interpreter langauge modding rust rust-library

Last synced: about 2 months ago
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A light language for rust when you want your game or project to easily be moddable.

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README

        

# CCDB_SCRIPT

Why ccdb-script?

A light language for rust when you want your game or project to easily be moddable.

## ccdb_script is light

as said ccdb_script is made to be light

## ccdb_script is easy

ccdb_script is made to be easy to integrate into any given project

## How to integrate

```rust
// ! note this example uses my other crate openfile
use ccdb_script;
/* The test ccdb-script
[(var)test "test"]
*/
fn main(){
ccdb_script::run(openfile::readFile("test.ccdbs")); // you can also get val from this
let parse = ccdb_script::parse(openfile::readFile("test.ccdbs")); // if you split it up this way you only need to parse once and then
// you can still easily run the script whenever you want to
let mut val = ccdb_script::run_parsed(parse);
println!("{}",val.get_var("test".to_string()));

// create a custom struct. This is used for custom functions in the script that are linked to rust
let mut custom = ccdb_script::custom::Custom::new();
//sample function ALL custom functions need Vec and -> String as their only in and outputs

fn test(x: Vec) -> String{
println!("{:#?}",x);
"test".to_string()
}
fn test2(x: Vec){
println!("no output{:#?}",x);

}
fn test3(x: &mut ccdb_script::var::Var){

print!("vv{:#?}",x.var);
x.new_var("lol","yes");

}
custom.new_fn(ccdb_script::custom::FnType::Output(test),"test");//with output
custom.new_fn(ccdb_script::custom::FnType::Nout(test2),"test2");//without output
custom.new_fn(ccdb_script::custom::FnType::Var(test3),"test3");//to get access to var values

// add it to the script
// the output will be R(function name) with no ()
// if you want custom values when running the script;
let mut var = ccdb_script::var::Var::new();
var.new_var("name","value");
var.set_max_mem(100); // set the max number of bytes the script is allowed to use if you set it to 0 it will be infinite(default)
ccdb_script::run_parsed_var(parse, &mut var);
}
```

# Syntax

```txt

[(Command)arguments]

example:
[(var)test "test"]
[(print)test]
[(print)"Hello, world"]
[(if)test == "test"]
[(edit)test "test2"]

[(print)"new test"]

[(print)test]
[(print)"That is true"]

[(print)"dropping test"]
/ drop a variable by using drop
[(drop)test]

[(if stop)]

[(var)int "0"]
[(print)int]
/ use + / - and * like this before the number to do a math operation
[(edit)int +100]
[(print)int]
[(custom) arg1 ,< arg2 arg3 ...]
/ split the line using ,<

```

# Uses

This language is made to be easily integrated in ccdb
and other projects