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https://github.com/sammychinedu2ky/tictactoe-orleans
A multiplayer Tic-tac-toe game in Orleans implementing the Minimax Algorithm and multiplayer scenarios
https://github.com/sammychinedu2ky/tictactoe-orleans
Last synced: about 14 hours ago
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A multiplayer Tic-tac-toe game in Orleans implementing the Minimax Algorithm and multiplayer scenarios
- Host: GitHub
- URL: https://github.com/sammychinedu2ky/tictactoe-orleans
- Owner: sammychinedu2ky
- Created: 2024-07-31T06:01:02.000Z (4 months ago)
- Default Branch: master
- Last Pushed: 2024-08-29T00:48:58.000Z (3 months ago)
- Last Synced: 2024-08-29T23:46:37.981Z (3 months ago)
- Language: C#
- Homepage:
- Size: 232 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# TicTacToe_Orleans
This project is a multiplayer Tic-Tac-Toe game powered by Orleans and built with .NET for the backend and Next.js for the frontend.
It supports both player-vs-player and player-vs-computer modes, with the computer opponent utilizing the Minimax algorithm for decision-making.
The project leverages Aspire to scaffold resources efficiently.The use of Orleans enables efficient, scalable handling of game state and multiplayer interactions.