https://github.com/samson-mano/opengl_textrendering
The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.
https://github.com/samson-mano/opengl_textrendering
font-atlas modern-opengl opengl opengl-tutorial opengl3 text-drawing text-rendering
Last synced: 5 months ago
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The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.
- Host: GitHub
- URL: https://github.com/samson-mano/opengl_textrendering
- Owner: Samson-Mano
- License: mit
- Created: 2023-05-13T20:24:33.000Z (about 2 years ago)
- Default Branch: master
- Last Pushed: 2024-11-07T20:05:25.000Z (7 months ago)
- Last Synced: 2024-11-07T20:08:53.177Z (7 months ago)
- Topics: font-atlas, modern-opengl, opengl, opengl-tutorial, opengl3, text-drawing, text-rendering
- Language: C++
- Homepage:
- Size: 1.23 MB
- Stars: 13
- Watchers: 1
- Forks: 0
- Open Issues: 1