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https://github.com/samuel310/flutter_unity_widget_web

Flutter unity widget for embedding unity in flutter web apps.
https://github.com/samuel310/flutter_unity_widget_web

flutter flutterweb unity unity3d web widget

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Flutter unity widget for embedding unity in flutter web apps.

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README

        

Flutter unity widget for embedding unity in flutter web apps. Now you can render unity webGL build in a Flutter web app. Also enables two way communication between flutter web and unity.

## Setup

1. Place the exported unity webGL build folder inside web folder.

![Web folder structure](https://github.com/Samuel310/flutter_unity_widget_web/blob/main/assets/fs.png?raw=true "Location to place exported unity web folder")

2. Modify the index.html file inside unity webGL build folder.

- Add following script in index.html.

```javascript
let globalUnityInstance;

window["receiveMessageFromUnity"] = function (params) {
window.parent.postMessage(params, "*");
};

window.parent.addEventListener("flutter2js", function (params) {
const obj = JSON.parse(params.data);
globalUnityInstance.SendMessage(obj.gameObject, obj.method, obj.data);
});
```

index.html file after adding the above script.

![index.html file image](https://github.com/Samuel310/flutter_unity_widget_web/blob/main/assets/index1.png?raw=true "index.html will look like this after adding the above script")

- Add following script in index.html.

```javascript
window.parent.postMessage("unity_loaded", "*");
globalUnityInstance = unityInstance;
```

index.html file after adding the above script.

![index.html file image](https://github.com/Samuel310/flutter_unity_widget_web/blob/main/assets/index2.png?raw=true "index.html will look like this after adding the above script")

## Usage

```dart
import 'package:flutter/material.dart';
import 'package:flutter_unity_widget_web/flutter_unity_widget_web.dart';

class UnityScreen extends StatefulWidget {
const UnityScreen({Key? key}) : super(key: key);

@override
State createState() => _UnityScreenState();
}

class _UnityScreenState extends State {
late UnityWebController _unityWebController;

@override
Widget build(BuildContext context) {
return UnityWebWidget(
url: 'http://localhost:${Uri.base.port}/unity/index.html',
listenMessageFromUnity: _listenMessageFromUnity,
onUnityLoaded: _onUnityLoaded,
);
}

@override
void dispose() {
_unityWebController.dispose();
super.dispose();
}

void _listenMessageFromUnity(String data) {
if (data == 'load_next_scene') { // any message emitted from unty.
_unityWebController.sendDataToUnity(
gameObject: 'GameWindow',
method: 'LoadNextScene',
data: '0', // data sent to unity from flutter web.
);
}
}

void _onUnityLoaded(UnityWebController controller) {
_unityWebController = controller;
setState(() {});
}
}

```

## API

- `onUnityLoaded(UnityWebController controller)` (Unity to flutter web binding and listener when unity is loaded)
- `listenMessageFromUnity(String data)` (Listen for message sent from unity to flutter web)
- `sendDataToUnity(String gameObject, String method, String data)` (Allows you to send date from flutter web to untiy)

## Features and bugs

Please file feature requests and bugs at the [issue tracker][tracker].

[tracker]: https://github.com/Samuel310/flutter_unity_widget_web/issues