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https://github.com/samuelasherrivello/rmc-core
Core library for Unity game development. Created by (RMC) Rivello Multimedia Consulting.
https://github.com/samuelasherrivello/rmc-core
best-practices coding-standards game-development library unity unity3d
Last synced: 2 months ago
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Core library for Unity game development. Created by (RMC) Rivello Multimedia Consulting.
- Host: GitHub
- URL: https://github.com/samuelasherrivello/rmc-core
- Owner: SamuelAsherRivello
- License: mit
- Created: 2022-11-05T15:35:22.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2024-11-08T19:01:04.000Z (2 months ago)
- Last Synced: 2024-11-14T08:03:00.382Z (2 months ago)
- Topics: best-practices, coding-standards, game-development, library, unity, unity3d
- Language: ShaderLab
- Homepage: http://SamuelAsherRivello.com
- Size: 9.26 MB
- Stars: 4
- Watchers: 1
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Codeowners: .github/CODEOWNERS
Awesome Lists containing this project
README
[![npm package](https://img.shields.io/npm/v/com.rmc.rmc-core)](https://www.npmjs.com/package/com.rmc.rmc-core)
[![License: MIT](https://img.shields.io/badge/License-MIT-green.svg)](https://opensource.org/licenses/MIT)# RMC Core
- [How To Use](#how-to-use)
- [Install](#install)
- [Via NPM](#via-npm)
- [Or Via Git URL](#or-via-git-url)
- [Optional](#optional)
- [Tests](#tests)
- [Samples](#samples)
- [Configuration](#configuration)## How to use
This is the **Core** library for Unity Development by Rivello Multimedia Consulting.
It includes functionality for audio, custom data types, reusable Unity UI elements, visual transitions, and more.
Import the package into your new or existing Unity Project. Enjoy!
## Install
You can either install [Via NPM](#via-npm) or [Via Git URL](#or-via-git-url). The result will be the same.
### Via NPM
You can either use the Unity Package Manager Window (UPM) or directly edit the manifest file. The result will be the same.
**UPM**
To use the [Package Manager Window](https://docs.unity3d.com/Manual/upm-ui.html), first add a [Scoped Registry](https://docs.unity3d.com/2023.1/Documentation/Manual/upm-scoped.html), then click on the interface menu ( `Status Bar → (+) Icon → Add Package By Name ...` ).
**Manifest File**
Or to edit the `Packages/manifest.json` directly with your favorite text editor, add a scoped registry then the following line(s) to dependencies block:
```json
{
"scopedRegistries": [
{
"name": "npmjs",
"url": "https://registry.npmjs.org/",
"scopes": [
"com.rmc"
]
}
],
"dependencies": {
"com.rmc.rmc-core": "1.3.5"
}
}
```
Package should now appear in package manager.### Or Via Git URL
You can either use the Unity Package Manager (UPM) Window or directly edit the manifest file. The result will be the same.
**UPM**
To use the [Package Manager Window](https://docs.unity3d.com/Manual/upm-ui.html) click on the interface menu ( `Status Bar → (+) Icon → Add Package From Git Url ...` ).
**Manifest File**
Or to edit the `Packages/manifest.json` directly with your favorite text editor, add following line(s) to the dependencies block:
```json
{
"dependencies": {
"com.rmc.rmc-core": "https://github.com/SamuelAsherRivello/rmc-core.git"
}
}
```## Optional
### Tests
The package can optionally be set as *testable*.
In practice this means that tests in the package will be visible in the [Unity Test Runner](https://docs.unity3d.com/2017.4/Documentation/Manual/testing-editortestsrunner.html).Open `Packages/manifest.json` with your favorite text editor. Add following line **after** the dependencies block:
```json
{
"dependencies": {
},
"testables": [ "com.rmc.rmc-core" ]
}
```### Samples
Some packages include optional samples with clear use cases. To import and run the samples:
1. Open Unity
1. Complete the package installation (See above)
1. Open the [Package Manager Window](https://docs.unity3d.com/Manual/upm-ui.html)
1. Select this package
1. Select samples
1. Import## Configuration
* `Unity Target` - [Standalone MAC/PC](https://support.unity.com/hc/en-us/articles/206336795-What-platforms-are-supported-by-Unity-)
* `Unity Version` - Any [Unity Editor](https://unity.com/download) 2021.x or higher
* `Unity Rendering` - Any [Unity Render Pipeline](https://docs.unity3d.com/Manual/universal-render-pipeline.html)
* `Unity Aspect Ratio` - Any [Unity Game View](https://docs.unity3d.com/Manual/GameView.html)Created By
=============- Samuel Asher Rivello
- Over 23 years XP with game development (2023)
- Over 10 years XP with Unity (2023)Contact
=============- Twitter - @srivello
- Resume & Portfolio - SamuelAsherRivello.com
- Source Code on Git - Github.com/SamuelAsherRivello
- LinkedIn - Linkedin.com/in/SamuelAsherRivello <--- Say Hello! :)License
=============Provided as-is under MIT License | Copyright © 2023 Rivello Multimedia Consulting, LLC