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https://github.com/samuelasherrivello/unit-testing-for-unity
Official Repo for the "Unit Testing For Unity" Course
https://github.com/samuelasherrivello/unit-testing-for-unity
best-practices template udemy unit-testing unity
Last synced: 6 days ago
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Official Repo for the "Unit Testing For Unity" Course
- Host: GitHub
- URL: https://github.com/samuelasherrivello/unit-testing-for-unity
- Owner: SamuelAsherRivello
- License: mit
- Created: 2023-11-06T17:49:09.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-01-09T00:37:08.000Z (about 1 month ago)
- Last Synced: 2025-01-09T01:44:38.945Z (about 1 month ago)
- Topics: best-practices, template, udemy, unit-testing, unity
- Language: C#
- Homepage: https://SamuelAsherRivello.com/courses/
- Size: 3.39 MB
- Stars: 1
- Watchers: 1
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Unit Testing For Unity
This is the official repo for the [Unit Testing For Unity](https://bit.ly/unit-testing-for-unity-course) course.
**Getting Started**
1. Download this repo (*.zip or *.git)
1. Download the [Unity Editor](https://store.unity.com/#plans-individual)
1. Open this repo in the Unity Editor
1. Enjoy# Unit Testing For Unity - Course
### Available Now
We all start projects with the best of intentions. But during development we often find our projects do not meet our expectations for organization, scalability, and for our quality of life as developers.
Enroll in the Online Course today.
### Video
Watch the Trailer Video now.
# Overview
With the Unity Course Sample Project in this repo, you can...
* Learn Unit Testing & Test-Driven-Development (TDD) Fundamentals
* Plan & create consistently clean code
* Reinforce your knowledge with practical, relevant coding assignments
* Apply your learnings in the many included Unity Sample Projects
**Screenshot**
**Documentation**
* `ReadMe.md` - The primary documentation for this repo
* `Unity/Assets/Unit Testing For Unity/Shared/Documentation/ReadMe.asset` - Select this asset in Unity to get started**Configuration**
* `Unity Target` - [Standalone MAC/PC](https://support.unity.com/hc/en-us/articles/206336795-What-platforms-are-supported-by-Unity-)
* `Unity Version` - Use this [Version](./Unity/ProjectSettings/ProjectVersion.txt)
* `Unity Rendering` - [Standard Render Pipeline (SRP)](https://docs.unity3d.com/Manual/built-in-render-pipeline.html)
* `Unity Aspect Ratio` - [Game View 10x16](https://docs.unity3d.com/Manual/GameView.html)**Structure**
* `Unity/` - Open this folder in the Unity Editor
* `Unity/Assets/Unit Testing For Unity/Examples/` - Open any Scene. Press 'Play'!**Dependencies**
* `Various` - Already included via [Unity Package Manager](https://docs.unity3d.com/Manual/upm-ui.html) as this [Version](./Unity/Packages/manifest.json)Resources
=============
* Samuel Asher Rivello's Medium Article - Unity — Project Structure Best Practices
* Samuel Asher Rivello's Medium Article - Unity — C# Coding Standards
## Credits
**Created By**
- Samuel Asher Rivello
- Over 25 years XP with game development (2024)
- Over 11 years XP with Unity (2024)**Contact**
- Twitter - @srivello
- Git - Github.com/SamuelAsherRivello
- Resume & Portfolio - SamuelAsherRivello.com
- LinkedIn - Linkedin.com/in/SamuelAsherRivello <--- Say Hello! :)**License**
Provided as-is under MIT License | Copyright ™ & © 2006 - 2024 Rivello Multimedia Consulting, LLC