https://github.com/samuelyuan/polytopiaworld
Rendering Battle of Polytopia maps using isometric projection similar to the real game
https://github.com/samuelyuan/polytopiaworld
Last synced: 3 months ago
JSON representation
Rendering Battle of Polytopia maps using isometric projection similar to the real game
- Host: GitHub
- URL: https://github.com/samuelyuan/polytopiaworld
- Owner: samuelyuan
- License: mit
- Created: 2024-03-24T05:50:53.000Z (about 1 year ago)
- Default Branch: master
- Last Pushed: 2024-12-24T00:18:37.000Z (5 months ago)
- Last Synced: 2024-12-24T01:25:30.343Z (5 months ago)
- Language: Go
- Size: 6.92 MB
- Stars: 5
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# PolytopiaWorld
## Introduction
This program renders The Battle of Polytopia maps using isometric projection similar to the real game. This allows you to view the map outside of the original game.
### Controls
- W/S to move up/down
- A/D to rotate left/right
- Scroll up/down to zoom in/out### Generated Output
To view the map, you must have a game in progress. The input filename is a .state file from the save game directory. Make sure to copy the .state file in a different folder, such as this project, because the .state file will be deleted once the game ends. The .state file can't be recovered after it's deleted.
Command format:
```
./PolytopiaWorld.exe -input=[input state filename]
```Example:
```
./PolytopiaWorld.exe -input=00000000-0000-0000-0000-000000000000.state
```
Screenshot from this program
Original game for reference
![]()
![]()