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https://github.com/sandysanthosh/three.js

Three.js
https://github.com/sandysanthosh/three.js

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Three.js

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# Three.js

Three.js is an open-source JavaScript library that you can use to create dynamic and interactive websites with **2D and 3D graphics**. With Three.js, you can render **3D graphics** directly inside the browser. You can do fantastic stuff using Three.js by adding animations or logic and even turning your website into a game. Ricardo Cabello (or mrdoob in GitHub) released Three.js in 2010 and maintained a great open-source community.

Three.js is an open-source, lightweight, cross-browser, general-purpose JavaScript library. **Three.js** uses **WebGL** behind the scenes, so you can use it to render Graphics on an HTML element in the browser. Since Three.js uses JavaScript, you can interact with other** web page elements**, add **animations** and **interactions**, and even create a **game with some logic**

### Why use Three.js?

The following features make Three.js an excellent library to use.

You can create complex **3D graphics **by just using JavaScript.

You can create **Virtual Reality (VR)** and **Augmented Reality (AR)** scenes inside the browser.

Since it uses WebGL, it has cross-browser support. Many browsers support it.

You can add various materials, textures and animate 3D objects.

You can also load and work on objects from other 3D modeling software.

### Three.min.js:

### NPM:

npm install three

### Js class:

import * as THREE from 'three'

### Virtual Reality (VR) content to an HTML page, you can use the WebVR API or the newer WebXR API, depending on browser support and your specific requirements. Here's a basic example of how to add VR content using the WebVR API::

```



VR Example







```