https://github.com/sanjulaganepola/tracker-network-api
Client for Tracker Network API
https://github.com/sanjulaganepola/tracker-network-api
apex-legends csgo nodejs splitgate the-division-2 tracker-network
Last synced: about 1 month ago
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Client for Tracker Network API
- Host: GitHub
- URL: https://github.com/sanjulaganepola/tracker-network-api
- Owner: SanjulaGanepola
- License: apache-2.0
- Created: 2024-08-17T14:41:56.000Z (10 months ago)
- Default Branch: main
- Last Pushed: 2024-09-11T03:54:32.000Z (9 months ago)
- Last Synced: 2024-09-11T09:47:47.038Z (9 months ago)
- Topics: apex-legends, csgo, nodejs, splitgate, the-division-2, tracker-network
- Language: TypeScript
- Homepage: https://www.npmjs.com/package/tracker-network-api
- Size: 228 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
Awesome Lists containing this project
README
# Tracker Network API
[](https://www.npmjs.com/package/tracker-network-api)
[](https://www.npmjs.com/package/tracker-network-api)
[](https://github.com/SanjulaGanepola/tracker-network-api/actions/workflows/webpack.yaml)
[](https://github.com/SanjulaGanepola/tracker-network-api/actions/workflows/test.yaml)Client for the [Tracker Network API](https://tracker.gg/developers) written in Typescript.
Tracker Network offers a variety of game APIs for third party developers to leverage in building their own applications. This client offers an easy way to use these APIs!
## Supported Game APIs
Listed below are the currently supported game APIs:
* [Apex Legends](https://tracker.gg/developers/docs/titles/apex)
* [CS:GO](https://tracker.gg/developers/docs/titles/csgo)
* [The Division 2](https://tracker.gg/developers/docs/titles/division-2)
* [Splitgate](https://tracker.gg/developers/docs/titles/splitgate)> [!TIP]
> If you would like to request support for another game, refer to the official issue tracker [here](https://github.com/TrackerNetwork/TRN.Developers/issues) which is managed by the developers of Tracker Network.## Installation
```sh
npm install tracker-network-api
```## Authentication
Authenticating with the API requires first creating an application on Tracker Network to then obtain a `TRN-Api-Key`. Follow the full instructions [here](https://tracker.gg/developers/docs/getting-started) to create an app.
## Usage
Running the examples below require using your application's `TRN-Api-Key` which can be saved in a `.env` file such as:
```
TRN_API_KEY=
```It can then be accessed using:
```ts
const apiKey = process.env.TRN_API_KEY;
```### Apex Legends
```ts
ApexLegends apexLegends = new ApexLegends(apiKey);let result = await apexLegends.getPlayerProfileStats("psn", "Daltoosh");
result = await apexLegends.getPlayerStatsSegment("psn", "Daltoosh", "legend");
result = await apexLegends.searchForPlayer("psn", "Daltoosh");
result = await apexLegends.getPlayerMatchHistoryBySession("psn", "Daltoosh");
```### CS:GO
```ts
Csgo csgo = new Csgo(apiKey);let result = await csgo.getPlayerProfileStats("steam", "76561198008049283");
result = await csgo.getPlayerStatsSegment("steam", "76561198008049283", "weapon");
result = await csgo.searchForPlayer("steam", "76561198008049283");
```### The Division 2
```ts
TheDivision2 theDivision2 = new TheDivision2(apiKey);let result = await theDivision2.getPlayerProfileStats("ubi", "Solivictus");
result = await theDivision2.searchForPlayer("ubi", "Solivictus");
```### Splitgate
```ts
Splitgate splitgate = new Splitgate(apiKey);let result = await splitgate.getPlayerProfileStats("steam", "76561198085274423");
result = await splitgate.getPlayerMatches("steam", "76561198085274423");
result = await splitgate.getMatch("steam", "5c4639d5-c1cd-4dc7-a15d-5c9d9a01480f");
result = await splitgate.getPlayerStatsSegment("steam", "76561198085274423", "gamemode", "gamemode", "11");
result = await splitgate.searchForPlayer("steam", "76561198085274423");
```## Maintainers
* [@SanjulaGanepola](https://github.com/SanjulaGanepola)
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