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https://github.com/sanni/cartreader
A shield for the Arduino Mega that can back up video game cartridges.
https://github.com/sanni/cartreader
arduino
Last synced: about 16 hours ago
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A shield for the Arduino Mega that can back up video game cartridges.
- Host: GitHub
- URL: https://github.com/sanni/cartreader
- Owner: sanni
- License: gpl-3.0
- Created: 2016-05-03T13:40:09.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2024-10-11T18:20:08.000Z (2 months ago)
- Last Synced: 2024-10-29T17:12:06.450Z (about 1 month ago)
- Topics: arduino
- Language: C++
- Homepage:
- Size: 120 MB
- Stars: 2,200
- Watchers: 100
- Forks: 224
- Open Issues: 15
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome - sanni/cartreader - A shield for the Arduino Mega that can back up video game cartridges. (C++)
README
![image](https://dl.dropboxusercontent.com/s/ioc5oewzcuvs8nz/logos.png?dl=1)
# Open Source Cartridge Reader
This project represents a community-driven effort to provide an easy to build and easy to modify cartridge dumper.
Its main purpose is to dump a video game's ROM and save file to an SD card without the need of a PC.For any questions you can use the [Discussions](https://github.com/sanni/cartreader/discussions) and/or [Issues](https://github.com/sanni/cartreader/issues) section here on GitHub or visit the accompanying thread in the [Arduino Forum](http://forum.arduino.cc/index.php?topic=158974.9001), where you can reach most of the devs directly.
Also be sure to check the guides in the [Wiki](https://github.com/sanni/cartreader/wiki) too.
Happy making. π§π¨π
![image](https://dl.dropboxusercontent.com/s/3lrn7xh3f7h6jre/HW5_front.png?dl=1)
#### Features:
- Modular design
- Stand-alone operation
- Easy to modify open-source code
- Portable when used together with a power bank![image](https://dl.dropboxusercontent.com/s/w99hewh6ors3awb/HW5_side.png?dl=1)
#### Supported Systems:
- NES/Famicom/Family Basic
- Super Nintendo/Super Famicom (including SF Memory, Satellaview, Sufami Turbo, and Game Processor RAM Cassettes)
- Nintendo 64 (including Controller Pak, Gameshark, and Xplorer 64)
- Game Boy Color (including GB Memory, Codebreaker, and Gameshark)
- Game Boy Advance
- Sega Mega Drive/Genesis
- Sega Master System![image](https://dl.dropboxusercontent.com/s/oi7c2radgblylyz/HW5_slots.png?dl=1)
#### Supported with adapters:
- Virtual Boy
- PokΓ©mon Mini
- Sega Game Gear
- Sega Mark III
- Sega SG-1000/SC-3000
- Sega Cards
- PC Engine/TurboGrafx-16/SuperGrafx
- WonderSwan (Color)
- NeoGeo Pocket (Color)
- Intellivision
- ColecoVision
- Benesse Pocket Challenge W
- Benesse Pocket Challenge V2
- Watara Supervision
- Atari 8-bit Computer (400/800/XL/XE)
- Atari 2600/5200/7800
- Atari Lynx
- Atari Jaguar
- Emerson Arcadia 2001
- Fairchild Channel F
- Magnavox Odyssey 2/Philips Videopac+
- Super A'Can
- MSX
- Casio PV-1000
- Casio Loopy
- Commodore VIC-20
- Commodore 64
- Vectrex
- Bally Astrocade
- Bandai Little Jammer
- Bandai Little Jammer Pro
- LeapFrog Leapster (L-MAX/Leapster2)
- RCA Studio II
- Texas Instruments TI-99
- Tomy Pyuuta
- TRS-80 Color Computer
- Vtech V.Smile (Baby/V.Motion)#### Open Source Licenses:
- Software(everything in Cart_Reader folder) = GPL v3
- Hardware(everything in hardware folder) = CC BY 4.0
- Documentation(everything in the Wiki) = CC0 1.0