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https://github.com/santyarellano/frug
A simple graphics library for rust
https://github.com/santyarellano/frug
2d-graphics game-development gamedev graphics graphics-library rust rust-lang
Last synced: 3 months ago
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A simple graphics library for rust
- Host: GitHub
- URL: https://github.com/santyarellano/frug
- Owner: santyarellano
- License: mit
- Created: 2023-03-19T21:37:51.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2023-05-18T00:52:07.000Z (over 1 year ago)
- Last Synced: 2024-04-24T05:03:40.708Z (8 months ago)
- Topics: 2d-graphics, game-development, gamedev, graphics, graphics-library, rust, rust-lang
- Language: Rust
- Homepage: https://santyarellano.github.io/frug_book/
- Size: 104 KB
- Stars: 9
- Watchers: 4
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: Readme.md
- License: LICENSE
Awesome Lists containing this project
README
# Welcome to the FRUG repo!
In here you will find the source code for the FRUG library.
## About
FRUG is intended to provide a similar abstraction layer over graphics programming as to how SDL does for C++, meaning that it should provide developers enough control and flexibility to implement their own architectures & design patterns, yet simplifying the process of working with graphics so developers won't have to worry about implementing all the repetitive tasks related to getting things to the screen.
Please check out [the documentation](https://santyarellano.github.io/frug_book/) to learn more about the project and how to use it! (there is also the cargo documentation, but I'm afraid that part is not as polished for now)
> On a side note, please take into account that the project is in it's first iteration and many features are still under development or missing. Feel free to leave your comments and evaluation in the [following survey](https://forms.gle/m2h7v2wkjwFTpUrP7)!