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https://github.com/sarenji/terrago
Fractal terrain generator in Go.
https://github.com/sarenji/terrago
Last synced: 3 months ago
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Fractal terrain generator in Go.
- Host: GitHub
- URL: https://github.com/sarenji/terrago
- Owner: sarenji
- Created: 2012-08-13T15:35:28.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2012-08-18T21:42:18.000Z (over 12 years ago)
- Last Synced: 2024-11-08T08:42:12.852Z (3 months ago)
- Language: Go
- Size: 4.82 MB
- Stars: 13
- Watchers: 3
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-github-repos - sarenji/terrago - Fractal terrain generator in Go. (Go)
README
Fractal terrain generator in Go.
## Possible future direction
* Figure out a way to make the processes more independent
* Make 3D image
* Use image file as seed
* View a tile as a piece of work and find a way to merge two tiles with a goal function## Diamond-Square algorithm
This is the algorithm used in the generator. For more information, see the
following links.http://www.gameprogrammer.com/fractal.html
http://en.wikipedia.org/wiki/Diamond-square_algorithm