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https://github.com/sarenji/terrago

Fractal terrain generator in Go.
https://github.com/sarenji/terrago

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Fractal terrain generator in Go.

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Fractal terrain generator in Go.

## Possible future direction

* Figure out a way to make the processes more independent
* Make 3D image
* Use image file as seed
* View a tile as a piece of work and find a way to merge two tiles with a goal function

## Diamond-Square algorithm

This is the algorithm used in the generator. For more information, see the
following links.

http://www.gameprogrammer.com/fractal.html

http://en.wikipedia.org/wiki/Diamond-square_algorithm