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https://github.com/saschawillems/dglopengl

Delphi / Pascal OpenGL header translation (including WGL and GLX)
https://github.com/saschawillems/dglopengl

delphi headers opengl pascal

Last synced: 12 days ago
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Delphi / Pascal OpenGL header translation (including WGL and GLX)

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README

        

# Delphi / Pascal OpenGL header translation

- OpenGL version 4.6
- Copyright (C) DGL-OpenGL-Portteam - All Rights Reserved

# Supported environments and targets
- (Win32) Delphi 4 and up
- (Win32, Win64) Delphi XE2
- (Win32, Win64, Linux, MacOSX) FreePascal (2.2.6 and up)

# Obtained through
- GitHub repository - https://github.com/SaschaWillems/dglOpenGL
- Delphi OpenGL Community(DGL) - www.delphigl.com

# Credits
- Converted and maintained by DGL's OpenGL-Portteam :
- Sascha Willems - http://www.saschawillems.de
- Steffen Xonna (Lossy eX) - http://www.dev-center.de
- Additional input :
- Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
- Lars Middendorf
- Martin Waldegger (Mars)
- Benjamin Rosseaux (BeRo)
- Additional thanks:
- sigsegv (libdl.so)

# License
> You may retrieve the latest version of this file at the Delphi OpenGL
> Community home page, located at http://www.delphigl.com/
>
> This Source Code Form is subject to the terms of the Mozilla Public License,
> v. 2.0. If a copy of the MPL was not distributed with this file,
> You can obtain one at http://mozilla.org/MPL/2.0/.
>
> Software distributed under the License is distributed on an
> "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
> implied. See the License for the specific language governing
> rights and limitations under the License.
>
> Note : If you want to use our header for projects whose licensing is not compatible with the MPL, just ask for a changed license!

# Old History
**Refer to the commits for recent changes**

# Version 1.0
- Initial Release

# Version 1.1
- Added PPointer in Tpyessection for compatiblity with Delphi versions lower than 7 (SW)
Added a function named RaiseLastOSError including a comment
- on how to make it run under Delphi versions lower than 7 (SW)
- Added some data types according to the GL-Syntax (SW)

# Version 1.2
- Fixed some problems with getting the addresses of some
- Extensions (e.g. glTexImage3D) where the EXT/ARB did work
- but not the core-functions (SW)

# Version 1.3
- A second call to ReadimplementationProperties won't
- revert to the default libs anymore (MW)
- Libraries now will be released if necessary (MW)

# Version 1.3a
- Small fixes for glSlang-functions (SW)

# Version 1.3b
- Fixed a small bug with GL_ARB_shader_objects, that lead to that extension not loaded correctly (SW)

# Version 1.3c
- more GL 1.5 compliance by FOG_COORD_xx and
- ARB less VBO and occlusion query routines (MW)

# Version 1.3d
- Fixed linebreaks (should now be corrected under D5) (SW)

# Version 1.4
- Changed header to correspond to the OpenGL-Shading
- Language specification 1.10 :
- Added new GL_SAMPLER_*-Constants
- Added Constant GL_SHADING_LANGUAGE_VERSION_ARB
- Added Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
- Added Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (SW)

# Version 1.4a
- Fixed a missing stdcall for glBindAttribLocationARB (SW)

# Version 1.4b
- Fixed declaration for glUniform*(f/i)vARB (added count) (MW)
- glCompileShaderARB changed from function to procedure (MW)

# Version 1.5
- Added support for FreePascal (BR)
- Added type TGLVectorf3/TGLVector3f (SW)

# Version 1.6
- Added Extension GL_EXT_framebuffer_object (SX)

# Version 1.7
- Added Extension GL_ARB_fragment_program_shadow (SX)
- Added Extension GL_ARB_draw_buffers (SX)
- Added Extension GL_ARB_texture_rectangle (SX)
- Added Extension GL_ARB_color_buffer_float (SX)
- Added Extension GL_ARB_half_float_pixel (SX)
- Added Extension GL_ARB_texture_float (SX)
- Added Extension GL_ARB_pixel_buffer_object (SX)
- Added Extension GL_EXT_depth_bounds_test (SX)
- Added Extension GL_EXT_texture_mirror_clamp (SX)
- Added Extension GL_EXT_blend_equation_separate (SX)
- Added Extension GL_EXT_pixel_buffer_object (SX)
- Added Extension GL_EXT_texture_compression_dxt1 (SX)
- Added Extension GL_NV_fragment_program_option (SX)
- Added Extension GL_NV_fragment_program2 (SX)
- Added Extension GL_NV_vertex_program2_option (SX)
- Added Extension GL_NV_vertex_program3 (SX)

# Version 1.8
- Added explicit delegate type definitions (LM)
- Added .Net 1.1 Support (LM)
- Added .Net overloaded functions (LM)
- Added delayed extension loading and stubs (LM)
- Added automatic InitOpenGL call in CreateRenderingContext(LM)
- Added extra Read_* function (LM)

# Version 2.0
- fixed some Problem with version string and damn drivers.
- String 1.15 identified as OpenGL 1.5 not as OpenGL 1.1 (SX)
- Removed unexisting extension GL_ARB_texture_mirror_repeat(SX)
- Added Extension WGL_ARB_pixel_format_float (SX)
- Added Extension GL_EXT_stencil_clear_tag (SX)
- Added Extension GL_EXT_texture_rectangle (SX)
- Added Extension GL_EXT_texture_edge_clamp (SX)
- Some 1.5 Core Consts added (now completed) (SX)
- gluProject need pointer for not .net (SX)
- gluUnProject need pointer for not .net (SX)
- wglUseFontOutlines* need pointer for not .net (SX)
- wglSwapMultipleBuffers need pointer for not .net (SX)
- Bug with wglGetExtensionsStringEXT removed (SX)
- different type for .net (SX)
- Added OpenGL 2.0 Core (SX)

# Version 2.0.1
- fixed some problems with glGetActiveAttrib in 2.0 Core (SX)
- fixes some problems with gluProject (SX)
- fixes some problems with gluUnProject (SX)
- fixes some problems with gluTessVertex (SX)
- fixes some problems with gluLoadSamplingMatrices (SX)

# Version 2.1
- Removed .NET Support (SX)
- Better support for Linux (SX)
- Better Codeformation (SX)
- Added some more Vector/Matrix types (SX)
- Added OpenGL 2.1 Core (SX)
- Added Extension GL_EXT_packed_depth_stencil (SX)
- Added Extension GL_EXT_texture_sRGB (SX)
- Added Extension GL_EXT_framebuffer_blit (SX)
- Added Extension GL_EXT_framebuffer_multisample (SX)
- Added Extension GL_EXT_timer_query (SX)
- Added Extension GL_EXT_gpu_program_parameters (SX)
- Added Extension GL_EXT_bindable_uniform (SX)
- Added Extension GL_EXT_draw_buffers2 (SX)
- Added Extension GL_EXT_draw_instanced (SX)
- Added Extension GL_EXT_framebuffer_sRGB (SX)
- Added Extension GL_EXT_geometry_shader4 (SX)
- Added Extension GL_EXT_gpu_shader4 (SX)
- Added Extension GL_EXT_packed_float (SX)
- Added Extension GL_EXT_texture_array (SX)
- Added Extension GL_EXT_texture_buffer_object (SX)
- Added Extension GL_EXT_texture_compression_latc (SX)
- Added Extension GL_EXT_texture_compression_rgtc (SX)
- Added Extension GL_EXT_texture_integer (SX)
- Added Extension GL_EXT_texture_shared_exponent (SX)
- Added Extension GL_NV_depth_buffer_float (SX)
- Added Extension GL_NV_fragment_program4 (SX)
- Added Extension GL_NV_framebuffer_multisample_coverage (SX)
- Added Extension GL_NV_geometry_program4 (SX)
- Added Extension GL_NV_gpu_program4 (SX)
- Added Extension GL_NV_parameter_buffer_object (SX)
- Added Extension GL_NV_transform_feedback (SX)
- Added Extension GL_NV_vertex_program4 (SX)

# Version 3.0
- fixed some const of GL_EXT_texture_shared_exponent (SX)
- possible better support for mac (SX)
- Added OpenGL 3.0 Core (SX)
- Added Extension GL_ARB_depth_buffer_float (SX)
- Added Extension GL_ARB_draw_instanced (SX)
- Added Extension GL_ARB_framebuffer_object (SX)
- Added Extension GL_ARB_framebuffer_sRGB (SX)
- Added Extension GL_ARB_geometry_shader4 (SX)
- Added Extension GL_ARB_half_float_vertex (SX)
- Added Extension GL_ARB_instanced_arrays (SX)
- Added Extension GL_ARB_map_buffer_range (SX)
- Added Extension GL_ARB_texture_buffer_object (SX)
- Added Extension GL_ARB_texture_compression_rgtc (SX)
- Added Extension GL_ARB_texture_rg (SX)
- Added Extension GL_ARB_vertex_array_object (SX)
- Added Extension GL_NV_conditional_render (SX)
- Added Extension GL_NV_present_video (SX)
- Added Extension GL_EXT_transform_feedback (SX)
- Added Extension GL_EXT_direct_state_access (SX)
- Added Extension GL_EXT_vertex_array_bgra (SX)
- Added Extension GL_EXT_texture_swizzle (SX)
- Added Extension GL_NV_explicit_multisample (SX)
- Added Extension GL_NV_transform_feedback2 (SX)
- Added Extension WGL_ARB_create_context (SX)
- Added Extension WGL_NV_present_video (SX)
- Added Extension WGL_NV_video_out (SX)
- Added Extension WGL_NV_swap_group (SX)
- Added Extension WGL_NV_gpu_affinity (SX)
- Added define DGL_TINY_HEADER to suppress automatic function loading (SX)
- glProcedure renamed to dglGetProcAddress and now it's
- visible from outside the unit to custom load functions (SX)
- dglCheckExtension added to check if an extension exists (SX)
- Read_GL_ARB_buffer_object renamed to Read_GL_ARB_vertex_buffer_object (SX)

# Version 3.0.1
- fixed an problem with fpc (SX)

# Version 3.0.2
- fixed an problem with WGL_ARB_create_context (SX)

# Version 3.2
- Functions from GL_VERSION_3_0 where updated (SX)
- Functions from GL_ARB_map_buffer_range where updated (SX)
- Functions from GL_NV_present_video where added (SX)
- Added consts of GL_ARB_instanced_arrays (SX)
- Defines to identify Delphi was changed (prevent for feature maintenance) (SX)
- Added Extension GL_ATI_meminfo (SX)
- Added Extension GL_AMD_performance_monitor (SX)
- Added Extension GL_AMD_texture_texture4 (SX)
- Added Extension GL_AMD_vertex_shader_tesselator (SX)
- Added Extension GL_EXT_provoking_vertex (SX)
- Added Extension WGL_AMD_gpu_association (SX)
- Added OpenGL 3.1 Core (SX)
- All deprecated stuff can be disabled if you undef the define DGL_DEPRECATED (SX)
- Added Extension GL_ARB_uniform_buffer_object (SX)
- Added Extension GL_ARB_compatibility (SX)
- Added Extension GL_ARB_copy_buffer (SX)
- Added Extension GL_ARB_shader_texture_lod (SX)
- Remove function from GL_NV_present_video (SX)
- Added Extension WGL_3DL_stereo_control (SX)
- Added Extension GL_EXT_texture_snorm (SX)
- Added Extension GL_AMD_draw_buffers_blend (SX)
- Added Extension GL_APPLE_texture_range (SX)
- Added Extension GL_APPLE_float_pixels (SX)
- Added Extension GL_APPLE_vertex_program_evaluators (SX)
- Added Extension GL_APPLE_aux_depth_stencil (SX)
- Added Extension GL_APPLE_object_purgeable (SX)
- Added Extension GL_APPLE_row_bytes (SX)
- Added OpenGL 3.2 Core (SX)
- Added Extension GL_ARB_depth_clamp (SX)
- Added Extension GL_ARB_draw_elements_base_vertex (SX)
- Added Extension GL_ARB_fragment_coord_conventions (SX)
- Added Extension GL_ARB_provoking_vertex (SX)
- Added Extension GL_ARB_seamless_cube_map (SX)
- Added Extension GL_ARB_sync (SX)
- Added Extension GL_ARB_texture_multisample (SX)
- Added Extension GL_ARB_vertex_array_bgra (SX)
- Added Extension GL_ARB_draw_buffers_blend (SX)
- Added Extension GL_ARB_sample_shading (SX)
- Added Extension GL_ARB_texture_cube_map_array (SX)
- Added Extension GL_ARB_texture_gather (SX)
- Added Extension GL_ARB_texture_query_lod (SX)
- Added Extension WGL_ARB_create_context_profile (SX)
- Added GLX Core up to Version 1.4 (SX)
- Added Extension GLX_ARB_multisample (SX)
- Added Extension GLX_ARB_fbconfig_float (SX)
- Added Extension GLX_ARB_get_proc_address (SX)
- Added Extension GLX_ARB_create_context (SX)
- Added Extension GLX_ARB_create_context_profile (SX)
- Added Extension GLX_EXT_visual_info (SX)
- Added Extension GLX_EXT_visual_rating (SX)
- Added Extension GLX_EXT_import_context (SX)
- Added Extension GLX_EXT_fbconfig_packed_float (SX)
- Added Extension GLX_EXT_framebuffer_sRGB (SX)
- Added Extension GLX_EXT_texture_from_pixmap (SX)

# Version 3.2.1
- Fixed some problems with Delphi < 6 (SX)

# Version 3.2.2
- Added Extension GL_APPLE_rgb_422 (SX)
- Added Extension GL_EXT_separate_shader_objects (SX)
- Added Extension GL_NV_video_capture (SX)
- Added Extension GL_NV_copy_image (SX)
- Added Extension GL_NV_parameter_buffer_object2 (SX)
- Added Extension GL_NV_shader_buffer_load (SX)
- Added Extension GL_NV_vertex_buffer_unified_memory (SX)
- Added Extension GL_NV_texture_barrier (SX)
- Variable GL_EXT_texture_snorm will be filled (SX)
- Variable GL_APPLE_row_bytes will be filled (SX)
- Added Extension WGL_NV_video_capture (SX)
- Added Extension WGL_NV_copy_image (SX)
- WGL_NV_video_out now named WGL_NV_video_output (SX)
- Added Extension GLX_EXT_swap_control (SX)

# Version 3.2.3
- Fixed an Problem with glGetAttribLocation (SX)
- Added const GL_UNIFORM_BUFFER_EXT (SX)
- Functions of GL_NV_texture_barrier now will be loaded (SX)

# Version 4.0
- Changes on Extension GL_ARB_texture_gather (SX)
- Changes on Extension GL_NV_shader_buffer_load (SX)
- Added OpenGL 3.3 Core (SX)
- Added OpenGL 4.0 Core (SX)
- Added Extension GL_AMD_shader_stencil_export (SX)
- Added Extension GL_AMD_seamless_cubemap_per_texture (SX)
- Added Extension GL_ARB_shading_language_include (SX)
- Added Extension GL_ARB_texture_compression_bptc (SX)
- Added Extension GL_ARB_blend_func_extended (SX)
- Added Extension GL_ARB_explicit_attrib_location (SX)
- Added Extension GL_ARB_occlusion_query2 (SX)
- Added Extension GL_ARB_sampler_objects (SX)
- Added Extension GL_ARB_shader_bit_encoding (SX)
- Added Extension GL_ARB_texture_rgb10_a2ui (SX)
- Added Extension GL_ARB_texture_swizzle (SX)
- Added Extension GL_ARB_timer_query (SX)
- Added Extension GL_ARB_vertex_type_2_10_10_10_rev (SX)
- Added Extension GL_ARB_draw_indirect (SX)
- Added Extension GL_ARB_gpu_shader5 (SX)
- Added Extension GL_ARB_gpu_shader_fp64 (SX)
- Added Extension GL_ARB_shader_subroutine (SX)
- Added Extension GL_ARB_tessellation_shader (SX)
- Added Extension GL_ARB_texture_buffer_object_rgb32 (SX)
- Added Extension GL_ARB_transform_feedback2 (SX)
- Added Extension GL_ARB_transform_feedback3 (SX)

# Version 4.1
- Possible fix some strange linux behavior (SX)
- All function uses GL instead of TGL types (SX)
- GL_AMD_vertex_shader_tesselator will be read now (SX)
- GL_AMD_draw_buffers_blend will be read now (SX)
- Changes on glStencilFuncSeparate (GL_2_0) (SX)
- Changes on GL_VERSION_3_2 (SX)
- Changes on GL_VERSION_3_3 (SX)
- Changes on GL_VERSION_4_0 (SX)
- Changes on GL_ARB_sample_shading (SX)
- Changes on GL_ARB_texture_cube_map_array (SX)
- Changes on GL_ARB_gpu_shader5 (SX)
- Changes on GL_ARB_transform_feedback3 (SX)
- Changes on GL_ARB_sampler_objects (SX)
- Changes on GL_ARB_gpu_shader_fp64 (SX)
- Changes on GL_APPLE_element_array (SX)
- Changes on GL_APPLE_vertex_array_range (SX)
- Changes on GL_NV_transform_feedback (SX)
- Changes on GL_NV_vertex_buffer_unified_memory (SX)
- Changes on GL_EXT_multi_draw_arrays (SX)
- Changes on GL_EXT_direct_state_access (SX)
- Changes on GL_AMD_performance_monitor (SX)
- Changes on GL_AMD_seamless_cubemap_per_texture (SX)
- Changes on GL_EXT_geometry_shader4 (SX)
- Added OpenGL 4.1 Core (SX)
- Added Extension GL_ARB_ES2_compatibility (SX)
- Added Extension GL_ARB_get_program_binary (SX)
- Added Extension GL_ARB_separate_shader_objects (SX)
- Added Extension GL_ARB_shader_precision (SX)
- Added Extension GL_ARB_vertex_attrib_64bit (SX)
- Added Extension GL_ARB_viewport_array (SX)
- Added Extension GL_ARB_cl_event (SX)
- Added Extension GL_ARB_debug_output (SX)
- Added Extension GL_ARB_robustness (SX)
- Added Extension GL_ARB_shader_stencil_export (SX)
- Added Extension GL_AMD_conservative_depth (SX)
- Added Extension GL_EXT_shader_image_load_store (SX)
- Added Extension GL_EXT_vertex_attrib_64bit (SX)
- Added Extension GL_NV_gpu_program5 (SX)
- Added Extension GL_NV_gpu_shader5 (SX)
- Added Extension GL_NV_shader_buffer_store (SX)
- Added Extension GL_NV_tessellation_program5 (SX)
- Added Extension GL_NV_vertex_attrib_integer_64bit (SX)
- Added Extension GL_NV_multisample_coverage (SX)
- Added Extension GL_AMD_name_gen_delete (SX)
- Added Extension GL_AMD_debug_output (SX)
- Added Extension GL_NV_vdpau_interop (SX)
- Added Extension GL_AMD_transform_feedback3_lines_triangles (SX)
- Added Extension GL_AMD_depth_clamp_separate (SX)
- Added Extension GL_EXT_texture_sRGB_decode (SX)
- Added Extension WGL_ARB_framebuffer_sRGB (SX)
- Added Extension WGL_ARB_create_context_robustness (SX)
- Added Extension WGL_EXT_create_context_es2_profile (SX)
- Added Extension WGL_NV_multisample_coverage (SX)
- Added Extension GLX_ARB_vertex_buffer_object (SX)
- Added Extension GLX_ARB_framebuffer_sRGB (SX)
- Added Extension GLX_ARB_create_context_robustness (SX)
- Added Extension GLX_EXT_create_context_es2_profile (SX)

# Version 4.1a
- Fix for dglGetProcAddress with FPC and linux (def param) (SW)

# Version 4.2
- Added OpenGL 4.2 Core (SW)
- Added Extension GL_ARB_base_instance (SW)
- Added Extension GL_ARB_shading_language_420pack (SW)
- Added Extension GL_ARB_transform_feedback_instanced (SW)
- Added Extension GL_ARB_compressed_texture_pixel_storage (SW)
- Added Extension GL_ARB_conservative_depth (SW)
- Added Extension GL_ARB_internalformat_query (SW)
- Added Extension GL_ARB_map_buffer_alignment (SW)
- Added Extension GL_ARB_shader_atomic_counters (SW)
- Added Extension GL_ARB_shader_image_load_store (SW)
- Added Extension GL_ARB_shading_language_packing (SW)
- Added Extension GL_ARB_texture_storage (SW)
- Added Extension WGL_NV_DX_interop (SW)
- Added Define for WGL_EXT_create_context_es2_profile (SW)

# Version 4.2a
- Added Mac OS X patch by Andrey Gruzdev (SW)

# Version 4.3
- Added OpenGL 4.3 Core (SW)
- Added GL_ARB_arrays_of_arrays (SW)
- Added GL_ARB_fragment_layer_viewport (SW)
- Added GL_ARB_shader_image_size (SW)
- Added GL_ARB_ES3_compatibility (SW)
- Added GL_ARB_clear_buffer_object (SW)
- Added GL_ARB_compute_shader (SW)
- Added GL_ARB_copy_image (SW)
- Added GL_KHR_debug (SW)
- Added GL_ARB_explicit_uniform_location, (SW)
- Added GL_ARB_framebuffer_no_attachments (SW)
- Added GL_ARB_internalformat_query2 (SW)
- Added GL_ARB_invalidate_subdata (SW)
- Added GL_ARB_multi_draw_indirect (SW)
- Added GL_ARB_program_interface_query (SW)
- Added GL_ARB_robust_buffer_access_behavior (SW)
- Added GL_ARB_shader_storage_buffer_object (SW)
- Added GL_ARB_stencil_texturing (SW)
- Added GL_ARB_texture_buffer_range (SW)
- Added GL_ARB_texture_query_levels (SW)
- Added GL_ARB_texture_storage_multisample (SW)
- Added GL_ARB_texture_view (SW)
- Added GL_ARB_vertex_attrib_binding (SW)
- Added new vendor-specific extensions (SW)
- Added GL_NV_path_rendering (SW)
- Added GL_AMD_pinned_memory (SW)
- Added GL_AMD_stencil_operation_extended (SW)
- Added GL_AMD_vertex_shader_viewport_index (SW)
- Added GL_AMD_vertex_shader_layer (SW)
- Added GL_NV_bindless_texture (SW)
- Added GL_NV_shader_atomic_float (SW)
- Added GL_AMD_query_buffer_object (SW)
- Added CreateRenderingContextVersion (SW)

# Version 4.4
- Added OpenGL 4.4 Core (SW)
- Added ARB_buffer_storage (SW)
- Added ARB_clear_texture extension (SW)
- Added ARB_enhanced_layouts extension (SW)
- Added ARB_multi_bind extension (SW)
- Added ARB_query_buffer_object extension (SW)
- Added ARB_texture_mirror_clamp_to_edge extension (SW)
- Added ARB_texture_stencil8 extension (SW)
- Added ARB_vertex_type_10f_11f_11f_rev extension (SW)
- Added MAX_VERTEX_ATTRIB_STRIDE stat (SW)
- Added missing functions for GL_EXT_direct_state_access (SW)
- GL3.0+ uses non-deprecated way of getting extensions
- (thanks to frenK) (SW)
- Added missing cdecl for TglXGetVisualFromFBConfig (SW)

# Version 4.5
- Added OpenGL 4.5 Core (SW)
- Added GL_ARB_ES3_1_compatibility (SW)
- Added GL_ARB_clip_control (SW)
- Added GL_ARB_conditional_render_inverted (SW)
- Added GL_ARB_cull_distance (SW)
- Added GL_ARB_derivative_control (SW)
- Added GL_ARB_direct_state_access (SW)
- Added GL_ARB_get_texture_sub_image (SW)
- Added GL_ARB_shader_texture_image_samples (SW)
- Added GL_ARB_texture_barrier (SW)
- Added GL_KHR_blend_equation_advanced (SW)
- Added GL_KHR_blend_equation_advanced_coherent (SW)
- Added GL_KHR_context_flush_control (SW)
- Added GL_KHR_robustness (SW)
- Added GL_KHR_robust_buffer_access_behavior (SW)
- Added GLX_ARB_context_flush_control (SW)
- Added WGL_ARB_context_flush_control (SW)

# Version 4.5a
- Changed declarations of GL_TRUE/GL_FALSE for compatbility with ByteBool (SW)
- Changed declarations of GLU_TRUE/GLU_FALSE for compatbility with ByteBool (SW)
- Added Exception mask settings for 64-Bit (SetExceptionMask) (SW)
- Changed 64-Bit detection for FPC
- Added TVector3f for backwards compatibility

# Version 4.5b
- Added missing constant GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (SW)
- Added missing constant GL_TEXTURE_BUFFER_BINDING (SW)
- Added missing extension GL_NV_conservative_raster (SW)
- Added recently announced OpenGL extensions :
- Added GL_ARB_ES3_2_compatibility (SW)
- Added GL_ARB_fragment_shader_interlock (SW)
- Added GL_ARB_gpu_shader_int64 (SW)
- Added GL_ARB_parallel_shader_compile (SW)
- Added GL_ARB_post_depth_coverage (SW)
- Added GL_ARB_sample_locations (SW)
- Added GL_ARB_shader_atomic_counter_ops (SW)
- Added GL_ARB_shader_ballot (SW)
- Added GL_ARB_shader_clock (SW)
- Added GL_ARB_shader_viewport_layer_array (SW)
- Added GL_ARB_sparse_texture2 (SW)
- Added GL_ARB_sparse_texture_clamp (SW)
- Added GL_KHR_no_error (SW)
- Added GL_NV_conservative_raster_dilate (SW)
- Added GL_OVR_multiview (SW)
- Added GL_OVR_multiview2 (SW)
- Added GL_INTEL_framebuffer_CMAA (SW)