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https://github.com/sashi0034/gbemu

Game Boy emulator written in C++
https://github.com/sashi0034/gbemu

gameboy siv3d

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Game Boy emulator written in C++

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# GBEmu
A game Boy emulator written in C++

- ✅ Passed all [CPU instructions tests](https://github.com/retrio/gb-test-roms/tree/master/cpu_instrs)
- ✅ Video (So-so screen renders properly. With certain specs, 60 FPS can be maintained even in debug mode.)
- ✅ Audio (It sounds fine.)

## Build

- Visual Studio 2022

- [Siv3D](https://github.com/Siv3D/OpenSiv3D) 0.6.10

## References

* [DMG Emulator](https://github.com/voidproc/dmge)
* [gbemu](https://github.com/jgilchrist/gbemu)
* [gb-docs-ja](https://github.com/pokemium/gb-docs-ja)
* [Pan Docs](http://bgb.bircd.org/pandocs.htm)

## Screenshots

## Todo

* GCB mode
* Many MBCs (So far, only MBC1 has been implemented yet)
* OpenGL Support (Only HLSL shaders for DirectX have been written yet, GLSL shaders and other areas are not yet complete.)