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https://github.com/sashman/mc_tehboyz_survival
Minecraft mod featuring game play mechanics in the style of Battle Royale
https://github.com/sashman/mc_tehboyz_survival
Last synced: 24 days ago
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Minecraft mod featuring game play mechanics in the style of Battle Royale
- Host: GitHub
- URL: https://github.com/sashman/mc_tehboyz_survival
- Owner: sashman
- Created: 2012-05-09T17:26:33.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2012-05-24T20:46:41.000Z (over 12 years ago)
- Last Synced: 2024-10-30T21:03:47.393Z (2 months ago)
- Language: Java
- Size: 4.31 MB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 4
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Metadata Files:
- Readme: README.md
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README
MC_tehboyz_survival
===================Minecraft mod featuring game play mechanics in the style of Battle Royale
#### ! This plugin deletes player data files inside world/players/ when enabled. You have been warned. !
### Version v0.1 (sashman, hugecannon)
* Number of participating players is capped to a maximum number in the config file
* Initially everybody is in creative mode
* Block placing and creature spawning is disabled until the game starts
* Once all players send **/ready** message, the game can begin
* After a short countdown, participants are teleported in spread locations
* Set participants to survival mode
* World bounds are present and shrink every set time period
* A number of game properties are available to be chnaged in the config file##### DONE
* Release v0.1
* Cap server to a specified number of participating players
* Once all players send **/ready** message, change state
* Start in invicibility stage, countdown for x seconds of invincibility
* Before game has began, no one is allowed to place/break blocks
* Teleport players in spread locations using a spread algorithm
* Put players in vulnerable state after invincibility timer is up
* Allow block placing, desctruction, etc.
* Make a config file, specifying number of participants etc.
* Put bounds on world
* Decrease the size of the world every day (or time period)##### TODO
* Release v0.2
* Spectators - Perhaps use http://dev.bukkit.org/server-mods/watcher/
* Varying punishments for being outside the bounds
* Exhaustion rate increased over time?
* Health decreased over time?
* Hunger decreased over time?
* Once a player dies, remove him from participants and kick from server
* If a player rejoins the server, set him as a spectator
* All non-participants are set as spectators when the game starts* Release v0.3
* Team based games
* Admin/user roles
* Admin commands such as adding players to the 'playing' list (/addplayer [name])###### States
1. Player lobby stage, players entering
2. Starting invinciblility stage, players teleported to starting locations
3. Game stage, players surviving to the last man alive