https://github.com/sbooth/audioxcframeworks
XCFramework builds of various open-source audio components
https://github.com/sbooth/audioxcframeworks
audio ios macos xcframework
Last synced: about 1 year ago
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XCFramework builds of various open-source audio components
- Host: GitHub
- URL: https://github.com/sbooth/audioxcframeworks
- Owner: sbooth
- License: mit
- Created: 2020-10-29T21:24:20.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2025-03-30T13:56:09.000Z (about 1 year ago)
- Last Synced: 2025-03-30T14:30:57.908Z (about 1 year ago)
- Topics: audio, ios, macos, xcframework
- Language: C
- Homepage:
- Size: 26.7 MB
- Stars: 23
- Watchers: 4
- Forks: 13
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# AudioXCFrameworks
XCFramework build process for various open-source audio libraries used by [SFBAudioEngine](https://github.com/sbooth/SFBAudioEngine).
The built XCFrameworks support macOS 11.0+, iOS 15.0+, and tvOS 15.0+ on all supported 64-bit architectures.
## Building
1. `git clone git@github.com:sbooth/AudioXCFrameworks.git`
2. `cd AudioXCFrameworks`
3. `make`
Each subfolder will contain the built XCFramework at its top level.
## Installation
`make install` may be used from the top level Makefile to copy the XCFrameworks into `PREFIX`:
1. `make install PREFIX=`*destination_folder*
This is useful from a `Run Script` build phase when `AudioXCFrameworks` is a submodule of your project:
`make -C "$SRCROOT/AudioXCFrameworks" install PREFIX="$SRCROOT/XCFrameworks"`
## Licensing
The Xcode project files and overall build system are distributed under the MIT license.
Each individual open source project is subject to its own licensing terms. See the README in each folder for that particular project's license.