https://github.com/schell/meshterial
Vulkan based 2d and 3d rendering system that supports some meshes
https://github.com/schell/meshterial
2d 3d game-development graphics phong texture vulkan
Last synced: 21 days ago
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Vulkan based 2d and 3d rendering system that supports some meshes
- Host: GitHub
- URL: https://github.com/schell/meshterial
- Owner: schell
- Created: 2019-05-26T17:51:42.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2019-05-26T17:52:56.000Z (almost 6 years ago)
- Last Synced: 2025-02-07T16:45:16.636Z (2 months ago)
- Topics: 2d, 3d, game-development, graphics, phong, texture, vulkan
- Language: Rust
- Size: 41 KB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
meshterial
==========
This is a vulkan based 2d and 3d rendering system that supports some meshes.
Specifically those that use simple phong shading. The most convenient way to
render a model is to load a collada object file and feed it to a phong rendering
pipeline as described in the [example](example/src/main.rs).WARNING
-------
This is a pre-alpha work in progress. I'm using it as a test bed and a dumping
ground for my personal rendering needs, YMMV. That said PRs, questions and
critiques are much, much appreciated!Happy hacking!