https://github.com/scruffyrules/unityscripts
My personal creation of various scripts
https://github.com/scruffyrules/unityscripts
unity-scripts
Last synced: about 1 month ago
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My personal creation of various scripts
- Host: GitHub
- URL: https://github.com/scruffyrules/unityscripts
- Owner: ScruffyRules
- Created: 2018-05-02T10:44:34.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2018-05-05T15:40:17.000Z (about 8 years ago)
- Last Synced: 2025-01-18T00:12:16.708Z (over 1 year ago)
- Topics: unity-scripts
- Language: C#
- Size: 2.93 KB
- Stars: 1
- Watchers: 4
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# UnityScripts
My personal creation of various scripts
### AutoDynamicBoneRoot
Automagically adds the gameobject to the root of DynamicBones component for ease of use cases
#### Usage
Add DynamicBone to object, root is auto added
Remove DynamicBone root, save scene (or wait), root is auto added.
### CopyMaterials
Copies Skinned Mesh Renderer materials from one object to another
#### Usage
Tool Bar > Component > Custom > Copy SMR Materials
From Object: The GameObject that a Skinned Mesh Renderer is on that you want to get the materials
To Object: The GameObject that a Skinned Mesh Renderer is on that you want to set the materials
### Notepad
Allows notes to be saved onto GameObjects
*untested*