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https://github.com/sct/league

A simple PHP wrapper for the official League of Legends API
https://github.com/sct/league

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A simple PHP wrapper for the official League of Legends API

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"League" PHP API Library
======

A simple PHP library for the official League of Legends API

Still heavily in development. Currently supports getting Summoner data and Champion data. Can also request specific summoner stats for champions or game types.

Requirements
---------
* PHP >=5.3
* PHP Curl Extension

Installation
---------
You can install this library using composer. Learn about composer @ [getcomposer.org](http://getcomposer.org/)

1) Require the package in your composer.json

"sct/league": "dev-master"

2) Run Composer to install the new requirement

php composer.phar install
or

php composer.phar update

Now make sure you are using the composer autoload in your project:

require 'vendor/autoload.php';

use sct\League\Summoner;

$summoner = new Summoner("summoner", "region", "APIKEY");

And thats it you are good to go.

Changes
---------

In version 1.4 the Summoner constructor was changed. You should use the factory method in Summoner to create Summoner objects. The factory supports requesting mulitple Summoners with one request.

Example Usage for multiple summoners

$summoners = Summoner::factory(array("Dyrus", "Xpecial"), "na", "api_key");

$summoners['Dyrus']->getSummonerLevel();

Usage
---------

Getting Summoner Data

$dyrus = Summoner::factory("Dyrus", "na", "api_key");

$dyrus->getSummonerLevel();
$dyrus->getStats();
$dyrus->getRankedStats();
$dyrus->getStatsForGameType(GameType::Unranked);
$dyrus->getStatsForChampionByName("Darius");
$dyrus->getMatchHistory();
$dyrus->getMasteries();
$dyrus->getRunes();

// New Methods
$dyrus->getLeague();
$dyrus->getTeams();

Getting Champion Data

Champions::loadChampions("na", "api key");

$anivia = Champions::getChampion("Anivia");

$anivia->getActive();
$anivia->getRanks();
$anivia->getRankedPlayEnabled();
$anivia->getFreeToPlay();

License
---------
This project is licensed under the MIT License. Feel free to do whatever you want with it.

If you do use this project, it would be great if you could add credit (although you don't have to!) Also I would love to see where and how you are using the project, so send me a message and let me know where I can check it out!

*This product is not endorsed, certified or otherwise approved in any way by Riot Games, Inc. or any of its affiliates.*