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https://github.com/sczhou/ProPainter

[ICCV 2023] ProPainter: Improving Propagation and Transformer for Video Inpainting
https://github.com/sczhou/ProPainter

object-removal video-completion video-inpainting video-outpainting watermark-removal

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[ICCV 2023] ProPainter: Improving Propagation and Transformer for Video Inpainting

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README

        

ProPainter: Improving Propagation and Transformer for Video Inpainting


Shangchen Zhou
Chongyi Li
Kelvin C.K. Chan
Chen Change Loy


S-Lab, Nanyang Technological University 


ICCV 2023




















⭐ If ProPainter is helpful to your projects, please help star this repo. Thanks! 🤗

:open_book: For more visual results, go checkout our project page

---

## Update
- **2023.11.09**: Integrated to :man_artist: [OpenXLab](https://openxlab.org.cn/apps). Try out online demo! [![OpenXLab](https://img.shields.io/badge/Demo-%F0%9F%91%A8%E2%80%8D%F0%9F%8E%A8%20OpenXLab-blue)](https://openxlab.org.cn/apps/detail/ShangchenZhou/ProPainter)
- **2023.11.09**: Integrated to :hugs: [Hugging Face](https://huggingface.co/spaces). Try out online demo! [![Hugging Face](https://img.shields.io/badge/Demo-%F0%9F%A4%97%20Hugging%20Face-blue)](https://huggingface.co/spaces/sczhou/ProPainter)
- **2023.09.24**: We remove the watermark removal demos officially to prevent the misuse of our work for unethical purposes.
- **2023.09.21**: Add features for memory-efficient inference. Check our [GPU memory](https://github.com/sczhou/ProPainter#-memory-efficient-inference) requirements. 🚀
- **2023.09.07**: Our code and model are publicly available. 🐳
- **2023.09.01**: This repo is created.

### TODO
- [ ] Make a Colab demo.
- [x] ~~Make a interactive Gradio demo.~~
- [x] ~~Update features for memory-efficient inference.~~

## Results

#### 👨🏻‍🎨 Object Removal






#### 🎨 Video Completion











## Overview
![overall_structure](assets/ProPainter_pipeline.png)

## Dependencies and Installation

1. Clone Repo

```bash
git clone https://github.com/sczhou/ProPainter.git
```

2. Create Conda Environment and Install Dependencies

```bash
# create new anaconda env
conda create -n propainter python=3.8 -y
conda activate propainter

# install python dependencies
pip3 install -r requirements.txt
```

- CUDA >= 9.2
- PyTorch >= 1.7.1
- Torchvision >= 0.8.2
- Other required packages in `requirements.txt`

## Get Started
### Prepare pretrained models
Download our pretrained models from [Releases V0.1.0](https://github.com/sczhou/ProPainter/releases/tag/v0.1.0) to the `weights` folder. (All pretrained models can also be automatically downloaded during the first inference.)

The directory structure will be arranged as:
```
weights
|- ProPainter.pth
|- recurrent_flow_completion.pth
|- raft-things.pth
|- i3d_rgb_imagenet.pt (for evaluating VFID metric)
|- README.md
```

### 🏂 Quick test
We provide some examples in the [`inputs`](./inputs) folder.
Run the following commands to try it out:
```shell
# The first example (object removal)
python inference_propainter.py --video inputs/object_removal/bmx-trees --mask inputs/object_removal/bmx-trees_mask
# The second example (video completion)
python inference_propainter.py --video inputs/video_completion/running_car.mp4 --mask inputs/video_completion/mask_square.png --height 240 --width 432
```

The results will be saved in the `results` folder.
To test your own videos, please prepare the input `mp4 video` (or `split frames`) and `frame-wise mask(s)`.

If you want to specify the video resolution for processing or avoid running out of memory, you can set the video size of `--width` and `--height`:
```shell
# process a 576x320 video; set --fp16 to use fp16 (half precision) during inference.
python inference_propainter.py --video inputs/video_completion/running_car.mp4 --mask inputs/video_completion/mask_square.png --height 320 --width 576 --fp16
```

#### 💃🏻 Interactive Demo

We also provide an interactive demo for object removal, allowing users to select any object they wish to remove from a video. You can try the demo on [Hugging Face](https://huggingface.co/spaces/sczhou/ProPainter) or run it [locally](https://github.com/sczhou/ProPainter/tree/main/web-demos/hugging_face).


Demo GIF

*Please note that the demo's interface and usage may differ from the GIF animation above. For detailed instructions, refer to the [user guide](https://github.com/sczhou/ProPainter/blob/main/web-demos/hugging_face/README.md).*

### 🚀 Memory-efficient inference

Video inpainting typically requires a significant amount of GPU memory. Here, we offer various features that facilitate memory-efficient inference, effectively avoiding the Out-Of-Memory (OOM) error. You can use the following options to reduce memory usage further:

- Reduce the number of local neighbors through decreasing the `--neighbor_length` (default 10).
- Reduce the number of global references by increasing the `--ref_stride` (default 10).
- Set the `--resize_ratio` (default 1.0) to resize the processing video.
- Set a smaller video size via specifying the `--width` and `--height`.
- Set `--fp16` to use fp16 (half precision) during inference.
- Reduce the frames of sub-videos `--subvideo_length` (default 80), which effectively decouples GPU memory costs and video length.

Blow shows the estimated GPU memory requirements for different sub-video lengths with fp32/fp16 precision:

| Resolution | 50 frames | 80 frames |
| :--- | :----: | :----: |
| 1280 x 720 | 28G / 19G | OOM / 25G |
| 720 x 480 | 11G / 7G | 13G / 8G |
| 640 x 480 | 10G / 6G | 12G / 7G |
| 320 x 240 | 3G / 2G | 4G / 3G |

## Dataset preparation


Dataset
YouTube-VOS
DAVIS


Description
For training (3,471) and evaluation (508)
For evaluation (50 in 90)

Images
[Official Link] (Download train and test all frames)
[Official Link] (2017, 480p, TrainVal)


Masks
[Google Drive] [Baidu Disk] (For reproducing paper results; provided in ProPainter paper)

The training and test split files are provided in `datasets/`. For each dataset, you should place `JPEGImages` to `datasets/`. Resize all video frames to size `432x240` for training. Unzip downloaded mask files to `datasets`.

The `datasets` directory structure will be arranged as: (**Note**: please check it carefully)
```
datasets
|- davis
|- JPEGImages_432_240
|-
|- 00000.jpg
|- 00001.jpg
|- test_masks
|-
|- 00000.png
|- 00001.png
|- train.json
|- test.json
|- youtube-vos
|- JPEGImages_432_240
|-
|- 00000.jpg
|- 00001.jpg
|- test_masks
|-
|- 00000.png
|- 00001.png
|- train.json
|- test.json
```

## Training
Our training configures are provided in [`train_flowcomp.json`](./configs/train_flowcomp.json) (for Recurrent Flow Completion Network) and [`train_propainter.json`](./configs/train_propainter.json) (for ProPainter).

Run one of the following commands for training:
```shell
# For training Recurrent Flow Completion Network
python train.py -c configs/train_flowcomp.json
# For training ProPainter
python train.py -c configs/train_propainter.json
```
You can run the **same command** to **resume** your training.

To speed up the training process, you can precompute optical flow for the training dataset using the following command:
```shell
# Compute optical flow for training dataset
python scripts/compute_flow.py --root_path --save_path --height 240 --width 432
```

## Evaluation
Run one of the following commands for evaluation:
```shell
# For evaluating flow completion model
python scripts/evaluate_flow_completion.py --dataset --video_root --mask_root --save_results
# For evaluating ProPainter model
python scripts/evaluate_propainter.py --dataset --video_root --mask_root --save_results
```

The scores and results will also be saved in the `results_eval` folder.
Please `--save_results` for further [evaluating temporal warping error](https://github.com/phoenix104104/fast_blind_video_consistency#evaluation).

## Citation

If you find our repo useful for your research, please consider citing our paper:

```bibtex
@inproceedings{zhou2023propainter,
title={{ProPainter}: Improving Propagation and Transformer for Video Inpainting},
author={Zhou, Shangchen and Li, Chongyi and Chan, Kelvin C.K and Loy, Chen Change},
booktitle={Proceedings of IEEE International Conference on Computer Vision (ICCV)},
year={2023}
}
```

## License

#### Non-Commercial Use Only Declaration
The ProPainter is made available for use, reproduction, and distribution strictly for non-commercial purposes. The code and models are licensed under NTU S-Lab License 1.0. Redistribution and use should follow this license.

For inquiries or to obtain permission for commercial use, please consult Dr. Shangchen Zhou ([email protected]).

## Projects that use ProPainter

If you develop or use ProPainter in your projects, feel free to let me know. Also, please include this [ProPainter](https://github.com/sczhou/ProPainter) repo link, authorship information, and our [S-Lab license](https://github.com/sczhou/ProPainter/blob/main/LICENSE) (with link).

#### Projects/Applications from the Community

- Streaming ProPainter: https://github.com/osmr/propainter
- Faster ProPainter: https://github.com/halfzm/faster-propainter
- ProPainter WebUI: https://github.com/halfzm/ProPainter-Webui
- ProPainter ComfyUI: https://github.com/daniabib/ComfyUI_ProPainter_Nodes
- Cutie (video segmentation): https://github.com/hkchengrex/Cutie
- Cinetransfer (character transfer): https://virtualfilmstudio.github.io/projects/cinetransfer
- Motionshop (character transfer): https://aigc3d.github.io/motionshop

#### PyPI
- propainter: https://pypi.org/project/propainter
- pytorchcv: https://pypi.org/project/pytorchcv

## Contact
If you have any questions, please feel free to reach me out at [email protected].

## Acknowledgement

This code is based on [E2FGVI](https://github.com/MCG-NKU/E2FGVI) and [STTN](https://github.com/researchmm/STTN). Some code are brought from [BasicVSR++](https://github.com/ckkelvinchan/BasicVSR_PlusPlus). Thanks for their awesome works.

Special thanks to [Yihang Luo](https://github.com/Luo-Yihang) for his valuable contributions to build and maintain the Gradio demos for ProPainter.