https://github.com/sean-clayton/sfrag
A fantasy tabletop role-playing game where you delve in dungeons and destroy dragons.
https://github.com/sean-clayton/sfrag
dnd fitd game pbta roleplaying-game rpg tabletop tabletop-games ttrpg
Last synced: 5 months ago
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A fantasy tabletop role-playing game where you delve in dungeons and destroy dragons.
- Host: GitHub
- URL: https://github.com/sean-clayton/sfrag
- Owner: sean-clayton
- License: agpl-3.0
- Created: 2023-07-19T15:31:15.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2023-09-17T00:06:54.000Z (about 2 years ago)
- Last Synced: 2025-02-17T04:15:10.014Z (8 months ago)
- Topics: dnd, fitd, game, pbta, roleplaying-game, rpg, tabletop, tabletop-games, ttrpg
- Language: AsciiDoc
- Homepage: https://sean-clayton.github.io/sfrag/
- Size: 1.23 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.asciidoc
- License: LICENSE-AGPL
Awesome Lists containing this project
README
:agpl: https://www.gnu.org/licenses/agpl-3.0.en.html
:cc-by-sa: https://creativecommons.org/licenses/by-sa/4.0/
:imagesdir: images= Sean's Fantasy Ruleset for Adventure Games
This game is a fantasy tabletop role-playing game where you delve in dungeons and destroy dragons.
It is made with the following goals:* Easy to pick up and run very quickly.
* Able to play with modules and adventures made for other dragon-slaying, dungeon-delving fantasy systems with little work.
* A fiction-first game.
* A great system for a first-time role-playing game player, whether that's in the role of a game master or a player with a character.
* Easily ran in cooperative or solo modes with little-to-no outside supplements necessary.
* Easily able to adapt monsters and NPCs from material published for other similar games, but also easy to create your own from scratch.
* Player character death is not an extremely rare occurence.
* Easily hackable and open-source.== COPYING
The _source code_ of this work is licensed under the {agpl}[AGPL v3] license.
If you take this source code and modify it to make your own game or product, you must also share your changes and license those changes under the {agpl}[AGPL v3] license.The _mechanics and content_ of this work is licensed under the {cc-by-sa}[CC-BY-SA 4.0] license.
If you use mechanics or other content of this work to make your own game or product, you must also license it under the {cc-by-sa}[CC-BY-SA 4.0] license.If you are taking the _source code_ and using it in something you are making, that falls under the {agpl}[AGPL v3] license stipulations.
If you are taking the _mechanics and content_ and using those in something you are making, that falls under the {cc-by-sa}[CC-BY-SA 4.0] license stipulations.It is possible you take _both the source code and the mechanics and content_ for the same project.
The resulting code for such a project falls under {agpl}[AGPL v3] and the resulting mechanics and content fall under {cc-by-sa}[CC-BY-SA 4.0].You can find link:LICENSE-AGPL[a copy of the AGPL v3 here].
You can find link:LICENSE-CC-BY-SA-4.0[a copy of the CC-BY-SA 4.0 license here].