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https://github.com/seblague/fluid-sim

A simple particle-based fluid simulation
https://github.com/seblague/fluid-sim

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A simple particle-based fluid simulation

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README

          

# Fluid-Sim

Development videos: [Simulation](https://youtu.be/rSKMYc1CQHE?si=KNw_i1sN2_CWEmzA) and [Rendering](https://youtu.be/kOkfC5fLfgE?si=1hXtw9nIiHllA6gn).
Project created in Unity 2022.3

![Fluid Simulation](https://raw.githubusercontent.com/SebLague/Images/master/Fluid%20vid%20thumb.jpg)
![Fluid Rendering](https://raw.githubusercontent.com/SebLague/Images/refs/heads/master/FluidRendering.jpg)

With thanks to the following papers:
* Simulation:
* https://matthias-research.github.io/pages/publications/sca03.pdf
* http://www.ligum.umontreal.ca/Clavet-2005-PVFS/pvfs.pdf
* https://sph-tutorial.physics-simulation.org/pdf/SPH_Tutorial.pdf
* https://web.archive.org/web/20140725014123/https://docs.nvidia.com/cuda/samples/5_Simulations/particles/doc/particles.pdf
* Rendering:
* https://developer.download.nvidia.com/presentations/2010/gdc/Direct3D_Effects.pdf
* https://cg.informatik.uni-freiburg.de/publications/2012_CGI_sprayFoamBubbles.pdf