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https://github.com/seblague/ray-tracing


https://github.com/seblague/ray-tracing

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# Ray-Tracing
A fairly simple (and slow) ray tracer, coded in C# and HLSL in the Unity engine.

You can watch some video about the project by clicking the images below.
[![Ray Tracing Video](https://raw.githubusercontent.com/SebLague/Images/master/Ray%20Tracing.jpg)](https://youtu.be/Qz0KTGYJtUk)
[![BVH Video](https://github.com/SebLague/Images/blob/master/bvh_thumb.jpg?raw=true)](https://www.youtube.com/watch?v=C1H4zIiCOaI)
Thanks to [Ray Tracing in One Weekend](https://raytracing.github.io) and [Casual Shadertoy Path Tracing](https://blog.demofox.org/2020/05/25/casual-shadertoy-path-tracing-1-basic-camera-diffuse-emissive/) and [How to Build a BVH](https://jacco.ompf2.com/2022/04/13/how-to-build-a-bvh-part-1-basics/)