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https://github.com/seemk/fsim

Fluid rendering testbed
https://github.com/seemk/fsim

Last synced: 22 days ago
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Fluid rendering testbed

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README

        

## 2D Fluid renderer

Tools required to build:

[cmake 2.8+](http://www.cmake.org/cmake/resources/software.html)
### Building
#### Windows. Using Visual C++, required compiler version VC12:


mkdir build && cd build

32 bit:


cmake fsim_root_directory

64 bit:


cmake -G "Visual Studio 12 Win64" fsim_root_directory

Use the generated Visual Studio project to build the executables.

**NOTE:** The debugger path doesn't contain the shader folder, run it from the bin/ directory.

#### Linux. GCC 4.7+, Clang (untested):


mkdir build && cd build
cmake fsim_root_directory
make

The resulting binary after building is in the build/bin/ folder. ** NB! ** OpenGL 3.3 required.