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https://github.com/seemk/fsim
Fluid rendering testbed
https://github.com/seemk/fsim
Last synced: 22 days ago
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Fluid rendering testbed
- Host: GitHub
- URL: https://github.com/seemk/fsim
- Owner: seemk
- License: other
- Created: 2013-10-07T17:15:47.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2014-02-26T14:38:20.000Z (almost 11 years ago)
- Last Synced: 2024-10-30T09:26:29.458Z (2 months ago)
- Language: C
- Size: 1.34 MB
- Stars: 0
- Watchers: 4
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
## 2D Fluid renderer
Tools required to build:
[cmake 2.8+](http://www.cmake.org/cmake/resources/software.html)
### Building
#### Windows. Using Visual C++, required compiler version VC12:
mkdir build && cd build32 bit:
cmake fsim_root_directory64 bit:
cmake -G "Visual Studio 12 Win64" fsim_root_directoryUse the generated Visual Studio project to build the executables.
**NOTE:** The debugger path doesn't contain the shader folder, run it from the bin/ directory.
#### Linux. GCC 4.7+, Clang (untested):
mkdir build && cd build
cmake fsim_root_directory
makeThe resulting binary after building is in the build/bin/ folder. ** NB! ** OpenGL 3.3 required.