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https://github.com/sempitern0/sempitern0

A game developer hitting my head against a wall until I release a hit.
https://github.com/sempitern0/sempitern0

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A game developer hitting my head against a wall until I release a hit.

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## Hi theređź‘‹, I'm Sempitern0

[![GitHub followers](https://img.shields.io/github/followers/sempitern0?label=Follow&style=social)](https://github.com/sempitern0?tab=followers)
[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat&logo=github)](https://github.com/sempitern0)
[![Open Source Love](https://badges.frapsoft.com/os/v2/open-source.svg?v=103)](https://github.com/sempitern0)

## đź’» Tech Stack

![HTML5](https://img.shields.io/badge/html5-%23E34F26.svg?style=for-the-badge&logoSize=auto&logo=html5&logoColor=white)
![CSS3](https://img.shields.io/badge/css3-%231572B6.svg?style=for-the-badge&logoSize=auto&logo=css3&logoColor=white)
![JavaScript](https://img.shields.io/badge/javascript-%23323330.svg?style=for-the-badge&logoSize=auto&logo=javascript&logoColor=%23F7DF1E)
![Python](https://img.shields.io/badge/python-3670A0?style=for-the-badge&logoSize=auto&logo=python&logoColor=ffdd54)
[![PHP](https://img.shields.io/badge/php-%23777BB4.svg?&style=for-the-badge&logoSize=auto&logo=php&logoColor=white)](#)
[![C#](https://img.shields.io/badge/c%23-%23239120.svg?style=for-the-badge&logo=c-sharp&logoColor=white&logoSize=auto)](https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/index.html)
![NET](https://img.shields.io/badge/%23-c?style=for-the-badge&logo=dotnet&logoSize=auto&color=%23512BD4)
[![Godot Engine](https://img.shields.io/badge/GODOT-%23FFFFFF.svg?style=for-the-badge&logoSize=auto&logo=godot-engine)](https://godotengine.org)
[![GDScript](https://img.shields.io/badge/GDScript-5e5086?style=for-the-badge)](https://docs.godotengine.org/es/4.x/tutorials/scripting/gdscript/gdscript_basics.html)

I'm a straightforward programmer aiming to make a living from my own indie video games. I'm a quick learner and can adapt to any technology given sufficient time.

Will I be able to create my own video game engine in the future? This is a question I'll have to answer for myself down the line.

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