https://github.com/seng3694/sudokusolver
C++ Sudoku Solver using the backtracking algorithm
https://github.com/seng3694/sudokusolver
backtracking backtracking-algorithm cmake cpp sudoku sudoku-solver
Last synced: about 2 months ago
JSON representation
C++ Sudoku Solver using the backtracking algorithm
- Host: GitHub
- URL: https://github.com/seng3694/sudokusolver
- Owner: Seng3694
- License: mit
- Created: 2018-03-29T19:03:34.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2018-03-29T19:19:30.000Z (about 7 years ago)
- Last Synced: 2025-01-26T14:50:08.146Z (3 months ago)
- Topics: backtracking, backtracking-algorithm, cmake, cpp, sudoku, sudoku-solver
- Language: C++
- Size: 6.84 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Sudoku Solver #
C++ sudoku solver with backtracking algorithm inspired by [Code My Road][4].
## Backtracking Algorithm ##
![algorithm][1]## How to use ##
Write a sudoku riddle in a text file:
```
0 0 3 0 2 0 6 0 0
9 0 0 3 0 5 0 0 1
0 0 1 8 0 6 4 0 0
0 0 8 1 0 2 9 0 0
7 0 0 0 0 0 0 0 8
0 0 6 7 0 8 2 0 0
0 0 2 6 0 9 5 0 0
8 0 0 2 0 3 0 0 9
0 0 5 0 1 0 3 0 0
```The formatting is purely aesthetic (but it works). You can just write a 81 characters long string if that's your kind of thing.
You can either run the program with the command line or just drag&drop the file onto the executable:
```
>SudokuSolver.exe "path/to/sudoku/sudoku.txt"
```First it prints the riddle:
![not_solved][2]
Then it solves it:
![solved][3]
## Build ##
Project uses [CMake][5] to generate platform and compiler-specific build files.
### Dependencies ###
Note that this project uses `C++14` features such as `auto` and `lambdas`, and therefore requires a `C++14` compliant compiler in order to build successfully.
### Building on Windows (Visual Studio) ###
1. Clone the repository
```
git clone https://github.com/Seng3694/SudokuSolver
```2. Generate the build files
```
mkdir build
cd build
cmake -G "Visual Studio 15" ../SudokuSolver
cmake --build . --config Release
```### Building on Linux
1. Clone the repository
```
git clone https://github.com/Seng3694/SudokuSolver
```2. Generate the build files
```
mkdir build
cd build
cmake -G "Unix Makefiles" ../SudokuSolver
cmake --build . --config Release
```[1]: https://codemyroad.files.wordpress.com/2014/04/output_hqxeh9.gif
[2]: https://cdn.discordapp.com/attachments/425728769236664350/428988250414383104/unknown.png
[3]: https://cdn.discordapp.com/attachments/425728769236664350/428989437557342208/unknown.png
[4]: https://codemyroad.wordpress.com/2014/05/01/solving-sudoku-by-backtracking/
[5]: http://www.cmake.org/