https://github.com/senorprogrammer/onodrim
🌴 A 2D terrain generator written in Crystal.
https://github.com/senorprogrammer/onodrim
Last synced: 12 months ago
JSON representation
🌴 A 2D terrain generator written in Crystal.
- Host: GitHub
- URL: https://github.com/senorprogrammer/onodrim
- Owner: senorprogrammer
- Created: 2016-06-09T06:44:18.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2017-02-13T08:07:24.000Z (about 9 years ago)
- Last Synced: 2025-03-25T03:41:34.179Z (about 1 year ago)
- Language: Crystal
- Homepage:
- Size: 959 KB
- Stars: 5
- Watchers: 1
- Forks: 1
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
_____ _ _
| |___ ___ _| |___|_|_____
| | | | . | . | _| | |
|_____|_|_|___|___|_| |_|_|_|_|
A dumb, experimental terrain generator written in [Crystal](http://crystal-lang.org), inspired by the
screenshot at the top of [this article](http://www.seattleweekly.com/arts/enormous-dwarf-2610456/) about [Dwarf Fortress](http://www.bay12games.com/dwarves/).
## Caveats
1. I've used this to learn Crystal.
2. I know nothing about terrain generation.
3. I know nothing about Dwarf Fortress.
You should probably not use this to learn about Crystal. Or terrain generation. Or Dwarf Fortress.
## Installation
brew install crystal-lang
git clone git@github.com:senorprogrammer/onodrim.git
cd onodrim
And off you go.
## Execution
crystal onodrim.cr
## ...so?
It draws a grid of shapes and colours, which pretends to be a world if you've had a stiff drink and squint real hard.
The screenshot below really does not do it justice. That's for the best.

## Contributing
If you must.
## License
No.