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https://github.com/sensorario/go-design-patterns
Inspired by GoF patterns
https://github.com/sensorario/go-design-patterns
design-pattern design-patterns gof gof-patterns golang golang-design-pattern
Last synced: 19 days ago
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Inspired by GoF patterns
- Host: GitHub
- URL: https://github.com/sensorario/go-design-patterns
- Owner: sensorario
- License: mit
- Created: 2017-09-09T09:29:13.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2022-10-05T07:51:26.000Z (about 2 years ago)
- Last Synced: 2024-10-13T12:28:38.109Z (about 1 month ago)
- Topics: design-pattern, design-patterns, gof, gof-patterns, golang, golang-design-pattern
- Language: Go
- Homepage:
- Size: 109 KB
- Stars: 124
- Watchers: 4
- Forks: 5
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Go Design Patterns
## [Antipattern](antipattern) :no_entry:
* [Singleton](antipattern/singleton) [:notebook:](http://en.wikipedia.org/wiki/Singleton_pattern)
## [Behavioral](behavioral)
* [Chain of responsiblity](behavioral/chain) [:notebook:](https://en.wikipedia.org/wiki/Chain-of-responsibility_pattern)
* [Command](behavioral/command) [:notebook:](https://en.wikipedia.org/wiki/Command_pattern)
* [Interpreter](behavioral/interpreter) [:notebook:](https://en.wikipedia.org/wiki/Interpreter_pattern)
* [Mediator](behavioral/mediator) [:notebook:](https://en.wikipedia.org/wiki/Mediator_pattern)
* [Memento](behavioral/memento) [:notebook:](https://en.wikipedia.org/wiki/Memento_pattern)
* [Observer](behavioral/observer) [:notebook:](https://en.wikipedia.org/wiki/Observer_pattern)
* [State](behavioral/state) [:notebook:](https://en.wikipedia.org/wiki/State_pattern)
* [Strategy](behavioral/strategy) [:notebook:](https://en.wikipedia.org/wiki/Strategy_pattern)
* [Template](behavioral/template) [:notebook:](https://en.wikipedia.org/wiki/Template_pattern)
* [Visitor](behavioral/visitor) [:notebook:](https://en.wikipedia.org/wiki/Visitor_pattern)## [Concurrency](concurrency)
* [Barrier](concurrency/barrier) [:notebook:](https://en.wikipedia.org/wiki/Barrier_(computer_science))
* [Future](concurrency/future) [:notebook:](https://en.wikipedia.org/wiki/Futures_and_promises)
* [Pipeline](concurrency/pipeline) [:notebook:](https://en.wikipedia.org/wiki/Pipeline_(software))## [Creational](creational)
* [Abstract Factory method](creational/abstract_factory) [:notebook:](http://en.wikipedia.org/wiki/Abstract_Factory_pattern)
* [Builder](creational/builder) [:notebook:](http://en.wikipedia.org/wiki/Builder_pattern)
* [Factory method](creational/factory) [:notebook:](http://en.wikipedia.org/wiki/Factory_pattern)
* [Object Pool](creational/pool) [:notebook:](http://en.wikipedia.org/wiki/Object_Pool_pattern)
* [Prototype](creational/prototype) [:notebook:](http://en.wikipedia.org/wiki/Prototype_pattern)## [Structural](structural)
* [Adapter](structural/adapter) [:notebook:](https://en.wikipedia.org/wiki/Adapter_pattern)
* [Binary Tree compositions](structural/binary-tree-compositions) [:notebook:](https://en.wikipedia.org/wiki/Binary_tree)
* [Bridge](structural/bridge) [:notebook:](https://en.wikipedia.org/wiki/Bridge_pattern)
* [Composite](structural/composite) [:notebook:](http://en.wikipedia.org/wiki/Composite_pattern)
* [Decorator](structural/decorator) [:notebook:](https://en.wikipedia.org/wiki/Decorator_pattern)
* [Flyweight](structural/flyweight) [:notebook:](https://en.wikipedia.org/wiki/Flyweight_pattern)
* [Proxy](structural/proxy) [:notebook:](https://en.wikipedia.org/wiki/Proxy_pattern)