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https://github.com/serde-rs/serde

Serialization framework for Rust
https://github.com/serde-rs/serde

derive no-std rust serde

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Serialization framework for Rust

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README

        

# Serde   [![Build Status]][actions] [![Latest Version]][crates.io] [![serde msrv]][Rust 1.31] [![serde_derive msrv]][Rust 1.56]

[Build Status]: https://img.shields.io/github/actions/workflow/status/serde-rs/serde/ci.yml?branch=master
[actions]: https://github.com/serde-rs/serde/actions?query=branch%3Amaster
[Latest Version]: https://img.shields.io/crates/v/serde.svg
[crates.io]: https://crates.io/crates/serde
[serde msrv]: https://img.shields.io/crates/msrv/serde.svg?label=serde%20msrv&color=lightgray
[serde_derive msrv]: https://img.shields.io/crates/msrv/serde_derive.svg?label=serde_derive%20msrv&color=lightgray
[Rust 1.31]: https://blog.rust-lang.org/2018/12/06/Rust-1.31-and-rust-2018.html
[Rust 1.56]: https://blog.rust-lang.org/2021/10/21/Rust-1.56.0.html

**Serde is a framework for *ser*ializing and *de*serializing Rust data structures efficiently and generically.**

---

You may be looking for:

- [An overview of Serde](https://serde.rs/)
- [Data formats supported by Serde](https://serde.rs/#data-formats)
- [Setting up `#[derive(Serialize, Deserialize)]`](https://serde.rs/derive.html)
- [Examples](https://serde.rs/examples.html)
- [API documentation](https://docs.rs/serde)
- [Release notes](https://github.com/serde-rs/serde/releases)

## Serde in action

Click to show Cargo.toml.
Run this code in the playground.

```toml
[dependencies]

# The core APIs, including the Serialize and Deserialize traits. Always
# required when using Serde. The "derive" feature is only required when
# using #[derive(Serialize, Deserialize)] to make Serde work with structs
# and enums defined in your crate.
serde = { version = "1.0", features = ["derive"] }

# Each data format lives in its own crate; the sample code below uses JSON
# but you may be using a different one.
serde_json = "1.0"
```

```rust
use serde::{Deserialize, Serialize};

#[derive(Serialize, Deserialize, Debug)]
struct Point {
x: i32,
y: i32,
}

fn main() {
let point = Point { x: 1, y: 2 };

// Convert the Point to a JSON string.
let serialized = serde_json::to_string(&point).unwrap();

// Prints serialized = {"x":1,"y":2}
println!("serialized = {}", serialized);

// Convert the JSON string back to a Point.
let deserialized: Point = serde_json::from_str(&serialized).unwrap();

// Prints deserialized = Point { x: 1, y: 2 }
println!("deserialized = {:?}", deserialized);
}
```

## Getting help

Serde is one of the most widely used Rust libraries so any place that Rustaceans
congregate will be able to help you out. For chat, consider trying the
[#rust-questions] or [#rust-beginners] channels of the unofficial community
Discord (invite: ), the [#rust-usage] or
[#beginners] channels of the official Rust Project Discord (invite:
), or the [#general][zulip] stream in Zulip. For
asynchronous, consider the [\[rust\] tag on StackOverflow][stackoverflow], the
[/r/rust] subreddit which has a pinned weekly easy questions post, or the Rust
[Discourse forum][discourse]. It's acceptable to file a support issue in this
repo but they tend not to get as many eyes as any of the above and may get
closed without a response after some time.

[#rust-questions]: https://discord.com/channels/273534239310479360/274215136414400513
[#rust-beginners]: https://discord.com/channels/273534239310479360/273541522815713281
[#rust-usage]: https://discord.com/channels/442252698964721669/443150878111694848
[#beginners]: https://discord.com/channels/442252698964721669/448238009733742612
[zulip]: https://rust-lang.zulipchat.com/#narrow/stream/122651-general
[stackoverflow]: https://stackoverflow.com/questions/tagged/rust
[/r/rust]: https://www.reddit.com/r/rust
[discourse]: https://users.rust-lang.org


#### License


Licensed under either of Apache License, Version
2.0
or MIT license at your option.



Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in Serde by you, as defined in the Apache-2.0 license, shall be
dual licensed as above, without any additional terms or conditions.