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https://github.com/serenity4/wowdataparser.jl


https://github.com/serenity4/wowdataparser.jl

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# WoWDataParser

[![Stable](https://img.shields.io/badge/docs-stable-blue.svg)](https://serenity4.github.io/WoWDataParser.jl/stable/)
[![Dev](https://img.shields.io/badge/docs-dev-blue.svg)](https://serenity4.github.io/WoWDataParser.jl/dev/)
[![Build Status](https://github.com/serenity4/WoWDataParser.jl/actions/workflows/CI.yml/badge.svg?branch=main)](https://github.com/serenity4/WoWDataParser.jl/actions/workflows/CI.yml?query=branch%3Amain)
[![Coverage](https://codecov.io/gh/serenity4/WoWDataParser.jl/branch/main/graph/badge.svg)](https://codecov.io/gh/serenity4/WoWDataParser.jl)

Utilies to read and write files in the [DBC](https://wowdev.wiki/DBC) and [MPQ](https://wowdev.wiki/MPQ) format.

## MPQ format

Information about the MPQ format may be found here:
- [MPQ Archives from Ladislav Zezula](http://zezula.net/en/mpq/mpqformat.html)
- [The MoPaQ Archive Format from Quantam and BahamutZERO (Wayback machine)](https://web.archive.org/web/20120222093346/https://wiki.devklog.net/index.php?title=The_MoPaQ_Archive_Format)

The MPQ parsing implementation was further inspired by [StormLib](https://github.com/ladislav-zezula/StormLib) by Ladislav Zezula.