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https://github.com/sergsavchuk/ldjam52-harvester-game

A harvester game I made during Ludum Dare Game Jam #52 (First try of Flutter Flame engine)
https://github.com/sergsavchuk/ldjam52-harvester-game

flame-engine flutter gamedev ldjam

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A harvester game I made during Ludum Dare Game Jam #52 (First try of Flutter Flame engine)

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# LDJAM Harverster Game
### [Play](https://sergsavchuk.github.io/#/) | [Jam Entry](https://ldjam.com/events/ludum-dare/52/another-harvester-game)
Ride your harvester to gain coins, pick up time bonuses to ride even longer, and don't forget to upgrade your harvester after each round!
![harvester](https://github.com/sergsavchuk/ldjam52-harvester-game/assets/29638356/d1bf0894-3cf6-49fd-afc4-68e5c77e082f)

## Thougts
The game has perfomance issues due to the large number of rendered objects. And I have few ideas for optimization but, unfortunately don't have time to implement them at the moment 😮‍💨
Anyway, it was pretty fun to try Flame for the first time, but it's obvious that the developers of Flame and Flutter have a lot of work to do to make Flutter a cool game engine.
Definitly, I'll give it another try someday.

## Credits
Music from [freesound.org](https://freesound.org/) ([MuzaProduction - Country Loop](https://freesound.org/people/MuzaProduction/sounds/649052/))