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https://github.com/serilum/cycle-title-screen-splash

💦 The splash text on the main menu will keep changing after a configurable delay.
https://github.com/serilum/cycle-title-screen-splash

curseforge cycle-title-screen-splash fabric forge minecraft mod modding modrinth natamus neoforge quilt rick-south serilum

Last synced: 4 months ago
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💦 The splash text on the main menu will keep changing after a configurable delay.

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README

        

Cycle Title Screen Splash


Download


You can download Cycle Title Screen Splash on CurseForge and Modrinth:

  CurseForge:   https://curseforge.com/minecraft/mc-mods/cycle-title-screen-splash
  Modrinth:      https://modrinth.com/mod/cycle-title-screen-splash


Issue Tracker


To keep a better overview of all mods, the issue tracker is located in a separate repository.
  For issues, ideas, suggestions or anything else, please follow this link:


    -> Issue Tracker


Pull Requests


Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
  A wiki page entry about it is available here:


    -> Pull Request Information


Mod Description




Requires the library mod Collective.

   This mod is part of Serilum's Customization Bundle mod.
Cycle Title Screen Splash is a client-side mod which makes it so that the splash text on the main menu or title screen is cycled after a configurable delay. A random new text is chosen, via the same code that chooses the first splash text. The mod doesn't change which text is shown, which can be done via a resourcepack that edits the splashes.txt file.

By default the mod changes the text every 5 seconds, but this is configurable.


Configurable: ( how do I configure? )
ticksBetweenSplashCycle (default = 100, min 1, max 72000): How many ticks in between splash changes when on the title screen. 1 second = 20 ticks



Here the splash text changes every 2 seconds:





 
The delay can be set to 1, but also maybe you shouldn't:





 
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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!