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https://github.com/serilum/spiders-produce-webs

🕷 Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
https://github.com/serilum/spiders-produce-webs

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🕷 Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.

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README

        

Spiders Produce Webs


Download


You can download Spiders Produce Webs on CurseForge and Modrinth:

  CurseForge:   https://curseforge.com/minecraft/mc-mods/spiders-produce-webs
  Modrinth:      https://modrinth.com/mod/spiders-produce-webs


Issue Tracker


To keep a better overview of all mods, the issue tracker is located in a separate repository.
  For issues, ideas, suggestions or anything else, please follow this link:


    -> Issue Tracker


Pull Requests


Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
  A wiki page entry about it is available here:


    -> Pull Request Information


Mod Description




Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum's RPG Bundle mod.
Spiders Produce Webs is a minimalistic configurable mod which makes spiders and cave spiders periodically produce a web when a player is close. Webs can only be produced if the spider is on an air block.


Configurable: ( how do I configure? )
maxDistanceToSpiderBlocks (default = 32, min 1, max 256): The maximum distance in blocks the player can be away from a spider in order for the it to produce a web periodically.
spiderWebProduceDelayTicks (default = 12000, min 1, max 72000): The delay in between spiders producing a web in ticks (1 second = 20 ticks).



The effect in action with the delay set to 40 ticks (that's normally way too quick imo):



gif



 


The feature was originally planned by Notch on October 23rd 2009, but never implemented:



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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!