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https://github.com/serilum/stray-spawn

☠ Adds a chance for strays to spawn naturally everywhere in place of a skeleton.
https://github.com/serilum/stray-spawn

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☠ Adds a chance for strays to spawn naturally everywhere in place of a skeleton.

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README

        

Stray Spawn


Download


You can download Stray Spawn on CurseForge and Modrinth:

  CurseForge:   https://curseforge.com/minecraft/mc-mods/stray-spawn
  Modrinth:      https://modrinth.com/mod/stray-spawn


Issue Tracker


To keep a better overview of all mods, the issue tracker is located in a separate repository.
  For issues, ideas, suggestions or anything else, please follow this link:


    -> Issue Tracker


Pull Requests


Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
  A wiki page entry about it is available here:


    -> Pull Request Information


Mod Description




Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum's Spawn Bundle mod.
Stray Spawn is a minimalistic configurable mod which adds a chance for strays to spawn naturally everywhere instead of a skeleton spawn. By default in the vanilla game they can only spawn in ice biomes, but they are too cool looking to not have them everywhere.


Configurable: ( how do I configure? )
chanceSkeletonIsStray (default = 0.25, min 0, max 1.0): The chance a skeleton that has spawned is of the stray variant.


The Stray entity:



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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!