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https://github.com/sewer56/flatout2.utils.modloader
Patch files are a thing of the past. Mod FlatOut without touching your game folder.
https://github.com/sewer56/flatout2.utils.modloader
Last synced: 19 days ago
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Patch files are a thing of the past. Mod FlatOut without touching your game folder.
- Host: GitHub
- URL: https://github.com/sewer56/flatout2.utils.modloader
- Owner: Sewer56
- License: mit
- Created: 2022-12-13T14:37:06.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-04-08T12:37:11.000Z (7 months ago)
- Last Synced: 2024-05-01T15:56:14.170Z (7 months ago)
- Language: C#
- Homepage:
- Size: 1.14 MB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README-LOADER.md
- License: LICENSE.md
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README
# About
FlatOut 2 Mod Loader is a [Reloaded II](https://reloaded-project.github.io/Reloaded-II/) based solution for loading mods.
For more information, [please visit the documentation](https://sewer56.dev/FlatOut2.Utils.ModLoader/), it's cool.Patch files are a thing of the past. [Usage guide here.](https://sewer56.dev/FlatOut2.Utils.ModLoader/usage)
# Features
- Load custom unpacked files from Reloaded II mods (even with packed game!!).
- Load custom BFSes from your mods.
- Log all file loads.
- Log all replaced file loads.
- Improves load times for all files.
- Adds support for ZStd compressed BFSes for smaller size + better loads.
Improved read speeds of content in BFS.# Building
- Install [Reloaded II](https://github.com/Reloaded-Project/Reloaded-II/releases/latest).
- Install [.NET 7 SDK](https://dotnet.microsoft.com/en-us/download/dotnet/7.0).
- [Optional] Download Visual Studio/Rider and open the .sln file.When you build your project, the files will automatically be copied to the right directory and be loaded by Reloaded.
[Refer to the Reloaded wiki if you need more information](https://reloaded-project.github.io/Reloaded-II/DevelopmentEnvironmentSetup/).