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https://github.com/sewer56/flatout2.utils.modloader

Patch files are a thing of the past. Mod FlatOut without touching your game folder.
https://github.com/sewer56/flatout2.utils.modloader

Last synced: 19 days ago
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Patch files are a thing of the past. Mod FlatOut without touching your game folder.

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README

        

# About

FlatOut 2 Mod Loader is a [Reloaded II](https://reloaded-project.github.io/Reloaded-II/) based solution for loading mods.
For more information, [please visit the documentation](https://sewer56.dev/FlatOut2.Utils.ModLoader/), it's cool.

Patch files are a thing of the past. [Usage guide here.](https://sewer56.dev/FlatOut2.Utils.ModLoader/usage)

# Features

- Load custom unpacked files from Reloaded II mods (even with packed game!!).
- Load custom BFSes from your mods.
- Log all file loads.
- Log all replaced file loads.
- Improves load times for all files.
- Adds support for ZStd compressed BFSes for smaller size + better loads.
Improved read speeds of content in BFS.

# Building

- Install [Reloaded II](https://github.com/Reloaded-Project/Reloaded-II/releases/latest).
- Install [.NET 7 SDK](https://dotnet.microsoft.com/en-us/download/dotnet/7.0).
- [Optional] Download Visual Studio/Rider and open the .sln file.

When you build your project, the files will automatically be copied to the right directory and be loaded by Reloaded.
[Refer to the Reloaded wiki if you need more information](https://reloaded-project.github.io/Reloaded-II/DevelopmentEnvironmentSetup/).