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https://github.com/sfence/skeletons
Minetest mod which adds skeletons nodes to the game.
https://github.com/sfence/skeletons
minetest-mod
Last synced: about 2 months ago
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Minetest mod which adds skeletons nodes to the game.
- Host: GitHub
- URL: https://github.com/sfence/skeletons
- Owner: sfence
- License: other
- Created: 2021-01-03T19:02:10.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2024-03-19T16:25:10.000Z (9 months ago)
- Last Synced: 2024-10-10T22:33:00.734Z (2 months ago)
- Topics: minetest-mod
- Language: Lua
- Homepage:
- Size: 957 KB
- Stars: 3
- Watchers: 1
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Minetest mod: skeletons
=======================
Mod which add skeletons of different animals to game.Source code:
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Copyright (c) 2021 SFENCE
MIT - check LICENSE fileLicense of media (textures, sounds and models):
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CC BY-SA 4.0 - check LICENSE fileCopyright (c) 2021 SFENCE (CC BY-SA 4.0):
All textures not mentioned below.Adding new skeletons:
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Python script scripts/generate_node_box.py which can be used to convert schematic saved via worldedit mod to node box which can be used in node registration.
Every 16x16x16 nodes is converted into one nodebox. Air nodes is ignored. If saved schematic contains bigger area then 16x16x16, more nodeboxes will be generated. So, you will have to assemble full skeleton from skeletons parts nodes.