https://github.com/sgtlambda/peripheral
Planetary physics-enabled game engine with realtime vector terrain manipulation
https://github.com/sgtlambda/peripheral
Last synced: 11 months ago
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Planetary physics-enabled game engine with realtime vector terrain manipulation
- Host: GitHub
- URL: https://github.com/sgtlambda/peripheral
- Owner: sgtlambda
- Created: 2018-12-12T19:20:58.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2025-04-04T20:24:48.000Z (about 1 year ago)
- Last Synced: 2025-04-04T20:29:46.875Z (about 1 year ago)
- Language: TypeScript
- Homepage: https://westham-platformer.netlify.com/
- Size: 15.7 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 10
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Metadata Files:
- Readme: README.md
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README
## Development plan
- Explosions: cool sound
- Map textures onto the background (and foreground?)
- Explosion design / animation
- Item icons
- Character design
- Character could maybe be a wall-e esque robot floating with a thruster
- Make something akin to a sandbox/editor where I can at least draw and/or export vectors
## Level idea
- Hostage negotiation
- Something apocalyptic