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https://github.com/shadowfallstudios/als-community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
https://github.com/shadowfallstudios/als-community
advanced-locomotion-system als als-community alsv4-cpp animation blueprint cpp game-development locomotion optimization plug ue4 ue4-plugin ue5 ue5-plugin unreal-engine unreal-engine-4 unreal-engine-5 unreal-engine-plugin
Last synced: 3 days ago
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Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
- Host: GitHub
- URL: https://github.com/shadowfallstudios/als-community
- Owner: ShadowfallStudios
- License: other
- Created: 2020-05-03T15:13:00.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2024-07-10T21:38:04.000Z (5 months ago)
- Last Synced: 2024-12-19T01:04:30.246Z (3 days ago)
- Topics: advanced-locomotion-system, als, als-community, alsv4-cpp, animation, blueprint, cpp, game-development, locomotion, optimization, plug, ue4, ue4-plugin, ue5, ue5-plugin, unreal-engine, unreal-engine-4, unreal-engine-5, unreal-engine-plugin
- Language: C++
- Homepage:
- Size: 155 MB
- Stars: 2,270
- Watchers: 97
- Forks: 592
- Open Issues: 16
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Advanced Locomotion System - Community Version
![image](https://github.com/dyanikoglu/ALS-Community/raw/main/Resources/Readme_Content_2.gif)Replicated and optimized version of [Advanced Locomotion System V4](https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1) for **Unreal Engine 5.4** with additional bug fixes
## About This Repository
Advanced Locomotion system is built upon pretty outdated animation programming techniques of pre Unreal Engine 5 era, and I highly recommended to utilize other available locomotion systems, such as Epic's Lyra sample project. This repository will only receive engine compatibility fixes from now.
## Supported Platforms
- Windows
- Linux*Console, Mac and mobile platforms are not tested and supported at the moment. Use the plugin on those platforms with your own risk.*
## Features
- Fully implemented and optimized in C++. Implementation is based on latest marketplace release (V4) of ALS
- Complete replication support with low bandwidth usage (Ragdoll replication is in experimental state)
- Redesigned as plugin
- Animation blueprint is optimized with new property binding feature
- Player input is handled with new Enhanced Input Plugin
- Mantling and debugging features are implemented as separate actor components to reduce total overhead on base character class
- Improved footstep system with decal & Niagara particle support
- Lots of additional bug fixes## Known Issues & Discussion
- See [Issues](https://github.com/dyanikoglu/ALS-Community/issues) section for list of known issues
- See [Discussions](https://github.com/dyanikoglu/ALS-Community/discussions) section to discuss anything about the plugin, and ask questions. Please do not open an issue for questions.## Documentation
Instructions for setting up the plugin can be found on [Wiki](https://github.com/dyanikoglu/ALS-Community/wiki/Setting-Up-The-Plugin) section.## License & Contribution
**Source code** of the plugin is licensed under MIT license, and other developers are encouraged to fork the repository, open issues & pull requests to help the development.