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https://github.com/shadowninja/nuke
Nuke mod for Minetest, providing fast and powerfull explosions
https://github.com/shadowninja/nuke
Last synced: 13 days ago
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Nuke mod for Minetest, providing fast and powerfull explosions
- Host: GitHub
- URL: https://github.com/shadowninja/nuke
- Owner: ShadowNinja
- Created: 2014-07-11T19:03:05.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2016-01-31T22:27:13.000Z (almost 9 years ago)
- Last Synced: 2024-10-10T22:32:08.273Z (about 1 month ago)
- Language: Lua
- Size: 67.4 KB
- Stars: 3
- Watchers: 4
- Forks: 1
- Open Issues: 1
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Nuke mod by ShadowNinja
=======================Nuke is a fast explosives mod for Minetest 0.4. It adds several variands of
TNT, and a (very unpolished) missile. It is also configurable and usable on
servers, due to it's optional privilege requirements.Configuration
-------------Nuke stores it's configuration in `nuke.conf` in the world directory.
It contains the following settings:* `mese_radius` (24) - Explosion radius of mese TNT.
* `iron_radius` (12) - Explosion radius of iron TNT.
* `tnt_radius` (3) - Explosion radius of TNT.
* `missile_radius` (16) - Explosion radius of the missile.
* `missile_misfire_radius` (5) - The explosion radius of the missile when it
misfires (hits something before reaching it's max altitude).
* `fancy` (true) - Boolean flag enabling fancy effects like particles.
* `unprivileged_detonation` (false) - Boolean flag for whether detonation is
allowed without the `pyrotechnic` privilege. Allows activating nukes
with mesecons and burning nodes (fire, lava).Licenses
--------* Code: LGPLv2.1+ by ShadowNinja.
* Sounds: Unknown
* Iron and mese TNT textures: CC-BY-SA 3.0 by sfan5
* Missile model and texture: WTFPL by Jordach
* Everything else: CC-BY-SA 4.0 by ShadowNinja