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https://github.com/shahen94/react-native-video-processing

Native Video editing/trimming/compressing :movie_camera: library for React-Native
https://github.com/shahen94/react-native-video-processing

android android-video-editor ios ios-video-editor java javascript processing react react-native swift video xcode

Last synced: 7 days ago
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Native Video editing/trimming/compressing :movie_camera: library for React-Native

Awesome Lists containing this project

README

        

## react-native-video-processing

[![Build Status](https://travis-ci.org/shahen94/react-native-video-processing.svg?branch=master)](https://travis-ci.org/shahen94/react-native-video-processing) [![semantic-release](https://img.shields.io/badge/%20%20%F0%9F%93%A6%F0%9F%9A%80-semantic--release-e10079.svg?style=plastic)](https://github.com/semantic-release/semantic-release) [![npm version](https://badge.fury.io/js/react-native-video-processing.svg)](https://badge.fury.io/js/react-native-video-processing) ![npm package](https://img.shields.io/npm/dm/react-native-video-processing.svg)

### Getting Started
```sh
npm install react-native-video-processing --save
```
```sh
yarn add react-native-video-processing
```
### You can check test by running
`$ npm test` or `$ yarn test`

### Installation
**Note: For RN 0.4x use 1.0 version, for RN 0.3x use 0.16**

#### [Android]
- Open up `android/app/src/main/java/[...]/MainApplication.java`

- Add `import com.shahenlibrary.RNVideoProcessingPackage;` to the imports at the top of the file

- Add new `new RNVideoProcessingPackage()` to the list returned by the getPackages() method

- Append the following lines to `android/settings.gradle`:
```
include ':react-native-video-processing'
project(':react-native-video-processing').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video-processing/android')
```

- Insert the following lines inside the dependencies block in `android/app/build.gradle`:
```
compile project(':react-native-video-processing')
```

- Add the following lines to `AndroidManifest.xml`:
```


```

#### [iOS]

1. In Xcode, right click your Xcode project and create `New Group` called `RNVideoProcessing`.

2. Go to `node_modules/react-native-video-processing/ios/RNVideoProcessing` and drag the `.swift` files under the group you just created. Press `Create folder references` option if not pressed.

3. Repeat steps 1 & 2 for the subdirectories `RNVideoTrimmer`, `RNTrimmerView`, and `ICGVideoTrimmer` and all the files underneath them. Make sure you keep the folders hierarchy the same.

4. Go to `node_modules/react-native-video-processing/ios/GPUImage/framework` and drag `GPUImage.xcodeproj` to your project's root directory in Xcode.

![Project Structure](readme_assets/project-structure.png)

5. Under your project's `Build Phases`, make sure the `.swift` files you added appear under `Compile Sources`.

6. Under your project's `General` tab, add the following frameworks to `Linked Frameworks and Libraries` :

- CoreMedia
- CoreVideo
- OpenGLES
- AVFoundation
- QuartzCore
- MobileCoreServices
- GPUImage

7. Add `GPUImage.frameworkiOS` to `Embedded Binaries`.

8. Navigate to your project's bridging header file ** and add `#import "RNVideoProcessing.h"`.

9. Clean and run your project.

*Check the following video for more setup reference.*

[![Setup](https://img.youtube.com/vi/HRjgeT6NQJM/0.jpg)](https://youtu.be/HRjgeT6NQJM)

## Update ffmpeg binaries
1. Clone [mobile-ffmpeg](https://github.com/tanersener/mobile-ffmpeg)
2. Setup project, see [Prerequisites](https://github.com/tanersener/mobile-ffmpeg#51-prerequisites) in README.
3. Modify `build/android-ffmpeg.sh` so it generates binaries ([more info](https://github.com/tanersener/mobile-ffmpeg/issues/30#issuecomment-425964213))
1. Delete --disable-programs line
2. Change --disable-static line to --enable-static
3. Delete --enable-shared line
4. Compile binaries: `./android.sh --lts --disable-arm-v7a-neon --enable-x264 --enable-gpl --speed`. The command might finish with `failed`. That's okay because we modified the build script. Make sure every build outputs: `ffmpeg: ok`.
5. Find `ffmpeg` binaries in `prebuilt/[android-arm|android-arm64|android-x86|android-x86_64]/ffmpeg/bin/ffmpeg`
6. Copy and rename binaries to `android/src/main/jniLibs/[armeabi-v7a|arm64-v8a|x86|x86_64]/libffmpeg.so`. Make sure you rename the binaries from `ffmpeg` to `libffmpeg.so`!

## Example Usage

```javascript
import React, { Component } from 'react';
import { View } from 'react-native';
import { VideoPlayer, Trimmer } from 'react-native-video-processing';

class App extends Component {
trimVideo() {
const options = {
startTime: 0,
endTime: 15,
quality: VideoPlayer.Constants.quality.QUALITY_1280x720, // iOS only
saveToCameraRoll: true, // default is false // iOS only
saveWithCurrentDate: true, // default is false // iOS only
};
this.videoPlayerRef.trim(options)
.then((newSource) => console.log(newSource))
.catch(console.warn);
}

compressVideo() {
const options = {
width: 720,
height: 1280,
bitrateMultiplier: 3,
saveToCameraRoll: true, // default is false, iOS only
saveWithCurrentDate: true, // default is false, iOS only
minimumBitrate: 300000,
removeAudio: true, // default is false
};
this.videoPlayerRef.compress(options)
.then((newSource) => console.log(newSource))
.catch(console.warn);
}

getPreviewImageForSecond(second) {
const maximumSize = { width: 640, height: 1024 }; // default is { width: 1080, height: 1080 } iOS only
this.videoPlayerRef.getPreviewForSecond(second, maximumSize) // maximumSize is iOS only
.then((base64String) => console.log('This is BASE64 of image', base64String))
.catch(console.warn);
}

getVideoInfo() {
this.videoPlayerRef.getVideoInfo()
.then((info) => console.log(info))
.catch(console.warn);
}

render() {
return (

this.videoPlayerRef = ref}
startTime={30} // seconds
endTime={120} // seconds
play={true} // default false
replay={true} // should player play video again if it's ended
rotate={true} // use this prop to rotate video if it captured in landscape mode iOS only
source={'file:///sdcard/DCIM/....'}
playerWidth={300} // iOS only
playerHeight={500} // iOS only
style={{ backgroundColor: 'black' }}
resizeMode={VideoPlayer.Constants.resizeMode.CONTAIN}
onChange={({ nativeEvent }) => console.log({ nativeEvent })} // get Current time on every second
/>
console.log(e.currentTime)} // iOS only
currentTime={this.video.currentTime} // use this prop to set tracker position iOS only
themeColor={'white'} // iOS only
thumbWidth={30} // iOS only
trackerColor={'green'} // iOS only
onChange={(e) => console.log(e.startTime, e.endTime)}
/>

);
}
}
```
Or you can use `ProcessingManager` without mounting `VideoPlayer` component:
```javascript
import React, { Component } from 'react';
import { View } from 'react-native';
import { ProcessingManager } from 'react-native-video-processing';
export class App extends Component {
componentWillMount() {
const { source } = this.props;
ProcessingManager.getVideoInfo(source)
.then(({ duration, size, frameRate, bitrate }) => console.log(duration, size, frameRate, bitrate));

// on iOS it's possible to trim remote files by using remote file as source
ProcessingManager.trim(source, options) // like VideoPlayer trim options
.then((data) => console.log(data));

ProcessingManager.compress(source, options) // like VideoPlayer compress options
.then((data) => console.log(data));

ProcessingManager.reverse(source) // reverses the source video
.then((data) => console.log(data)); // returns the new file source

ProcessingManager.boomerang(source) // creates a "boomerang" of the surce video (plays forward then plays backwards)
.then((data) => console.log(data)); // returns the new file source

const maximumSize = { width: 100, height: 200 };
ProcessingManager.getPreviewForSecond(source, forSecond, maximumSize)
.then((data) => console.log(data))
}
render() {
return ;
}
}
```

##
If this project was helpful to you, please
Buy Me A Coffee

## Contributing

1. Please follow the eslint style guide.
2. Please commit with `$ npm run commit`

## Roadmap
1. [ ] Use FFMpeg instead of MP4Parser
2. [ ] Add ability to add GLSL filters
3. [x] Android should be able to compress video
4. [x] More processing options
5. [ ] Create native trimmer component for Android
6. [x] Provide Standalone API
7. [ ] Describe API methods with parameters in README