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https://github.com/shahramshakiba/thehuman-thehorse
🚧 Under Maintenance ⁞|⁞ ⚪Three.js
https://github.com/shahramshakiba/thehuman-thehorse
three-js
Last synced: 15 days ago
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🚧 Under Maintenance ⁞|⁞ ⚪Three.js
- Host: GitHub
- URL: https://github.com/shahramshakiba/thehuman-thehorse
- Owner: ShahramShakiba
- Created: 2024-09-15T09:52:22.000Z (2 months ago)
- Default Branch: main
- Last Pushed: 2024-09-16T19:29:40.000Z (2 months ago)
- Last Synced: 2024-10-17T09:53:20.124Z (about 1 month ago)
- Topics: three-js
- Language: JavaScript
- Homepage:
- Size: 4.98 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# _The Human & The Horse_
### _Description_
> To begin with, it is important to note that, this project have been sourced from an exceptional `Awwwards Academy` Course.
#### 👤 Instructed by a _proficient_ and _expert educator_ _"Fabio Ottaviani"_ .
## The Human & The Horse
> ## Overview
#### Welcome to The Human & The Horse Project! ✨
### The Challenge
> Imagine this:
- You want to animate ... 🗯️### The Solution
🛠️ To keep things smooth and efficient, especially for web performance, we employ...
### Key Considerations 🌟
> ## Applications and Use Cases
#### _This The Human & The Horse effect project has several applications across different industries_:1. ***`Film and Animation`***:
Enhancing visual storytelling by adding realistic smoke effects to scenes involving hot beverages or smoky environments.
2. ***`Video Games`***:
Creating immersive environments by simulating smoke from various sources such as mugs, chimneys, or campfires.
3. ***`Virtual Reality (VR) and Augmented Reality (AR)`***:
Improving realism in virtual environments by integrating dynamic smoke effects.
4. ***`Advertising and Marketing`***:
Developing eye-catching visuals for commercials or product presentations involving hot drinks.
5. ***`Web Development`***:
Adding engaging visual effects to websites, especially for interactive storytelling or product showcases.By understanding and implementing this project, developers and artists can apply similar techniques to other particle-based effects, such as fog, fire, or magical particles.
### Technologies and Tools Used
- **Programming Language**: JavaScript
- **Graphics Library**: Three.js
- **Shader Language**: GLSL
> ## Similar Projects and Techniques
The techniques used in this project are applicable to various other visual effects and simulations, such as:
1. **`Fog and Mist`**:
Simulating atmospheric effects for outdoor scenes in games or movies.By adapting the principles of custom shaders and Perlin textures, we can create a wide range of visual effects with efficient performance.
### Live Demo
#### Check out the live demo _here_ .
> ## Conclusion
This project showcases a method for creating ...
## References and Further Reading
- [Three.js Documentation](https://threejs.org/docs/)
## Contributing 🔦
#### Contributions are welcome! If you have any ideas, suggestions, or bug reports, please open an issue or submit a pull request. Here are the steps to contribute:1. ***Fork the repository***:
Click the "Fork" button on the top right of this page to create a copy of this repository in your GitHub account.2. ***Clone your fork***:
```bash
git clone https://github.com/your-username/your-repo.git
cd your-repo
```
3. ***Create a branch***:
```bash
git checkout -b my-feature-branch
```
4. ***Make your changes***:
Implement your feature or fix the bug.
5. ***Commit your changes***:
```bash
git add .
git commit -m "Add my new feature"
```
6. ***Push to your fork***:
```bash
git push origin my-feature-branch
```
7. ***Create a pull request***:
Open a pull request on the original repository with a description of your changes.
## Contact
> #### If you have any questions or need further assistance, feel free to reach out:
## Support
> #### If you enjoyed exploring this project, please consider supporting me on GitHub to keep the stars aligned.